class_visualshadernodecolorfunc.rst 6.0 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeColorFunc.xml.
  6. .. _class_VisualShaderNodeColorFunc:
  7. VisualShaderNodeColorFunc
  8. =========================
  9. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A :ref:`Color<class_Color>` function to be used within the visual shader graph.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Accept a :ref:`Color<class_Color>` to the input port and transform it according to :ref:`function<class_VisualShaderNodeColorFunc_property_function>`.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +----------------------------------------------------------+--------------------------------------------------------------------+-------+
  21. | :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` | :ref:`function<class_VisualShaderNodeColorFunc_property_function>` | ``0`` |
  22. +----------------------------------------------------------+--------------------------------------------------------------------+-------+
  23. .. rst-class:: classref-section-separator
  24. ----
  25. .. rst-class:: classref-descriptions-group
  26. Enumerations
  27. ------------
  28. .. _enum_VisualShaderNodeColorFunc_Function:
  29. .. rst-class:: classref-enumeration
  30. enum **Function**: :ref:`🔗<enum_VisualShaderNodeColorFunc_Function>`
  31. .. _class_VisualShaderNodeColorFunc_constant_FUNC_GRAYSCALE:
  32. .. rst-class:: classref-enumeration-constant
  33. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_GRAYSCALE** = ``0``
  34. Converts the color to grayscale using the following formula:
  35. ::
  36. vec3 c = input;
  37. float max1 = max(c.r, c.g);
  38. float max2 = max(max1, c.b);
  39. float max3 = max(max1, max2);
  40. return vec3(max3, max3, max3);
  41. .. _class_VisualShaderNodeColorFunc_constant_FUNC_HSV2RGB:
  42. .. rst-class:: classref-enumeration-constant
  43. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_HSV2RGB** = ``1``
  44. Converts HSV vector to RGB equivalent.
  45. .. _class_VisualShaderNodeColorFunc_constant_FUNC_RGB2HSV:
  46. .. rst-class:: classref-enumeration-constant
  47. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_RGB2HSV** = ``2``
  48. Converts RGB vector to HSV equivalent.
  49. .. _class_VisualShaderNodeColorFunc_constant_FUNC_SEPIA:
  50. .. rst-class:: classref-enumeration-constant
  51. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_SEPIA** = ``3``
  52. Applies sepia tone effect using the following formula:
  53. ::
  54. vec3 c = input;
  55. float r = (c.r * 0.393) + (c.g * 0.769) + (c.b * 0.189);
  56. float g = (c.r * 0.349) + (c.g * 0.686) + (c.b * 0.168);
  57. float b = (c.r * 0.272) + (c.g * 0.534) + (c.b * 0.131);
  58. return vec3(r, g, b);
  59. .. _class_VisualShaderNodeColorFunc_constant_FUNC_LINEAR_TO_SRGB:
  60. .. rst-class:: classref-enumeration-constant
  61. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_LINEAR_TO_SRGB** = ``4``
  62. Converts color from linear color space to sRGB color space using the following formula:
  63. ::
  64. vec3 c = clamp(c, vec3(0.0), vec3(1.0));
  65. const vec3 a = vec3(0.055f);
  66. return mix((vec3(1.0f) + a) * pow(c.rgb, vec3(1.0f / 2.4f)) - a, 12.92f * c.rgb, lessThan(c.rgb, vec3(0.0031308f)));
  67. The Compatibility renderer uses a simpler formula:
  68. ::
  69. vec3 c = input;
  70. return max(vec3(1.055) * pow(c, vec3(0.416666667)) - vec3(0.055), vec3(0.0));
  71. .. _class_VisualShaderNodeColorFunc_constant_FUNC_SRGB_TO_LINEAR:
  72. .. rst-class:: classref-enumeration-constant
  73. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_SRGB_TO_LINEAR** = ``5``
  74. Converts color from sRGB color space to linear color space using the following formula:
  75. ::
  76. vec3 c = input;
  77. return mix(pow((c.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), c.rgb * (1.0 / 12.92), lessThan(c.rgb, vec3(0.04045)));
  78. The Compatibility renderer uses a simpler formula:
  79. ::
  80. vec3 c = input;
  81. return c * (c * (c * 0.305306011 + 0.682171111) + 0.012522878);
  82. .. _class_VisualShaderNodeColorFunc_constant_FUNC_MAX:
  83. .. rst-class:: classref-enumeration-constant
  84. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_MAX** = ``6``
  85. Represents the size of the :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` enum.
  86. .. rst-class:: classref-section-separator
  87. ----
  88. .. rst-class:: classref-descriptions-group
  89. Property Descriptions
  90. ---------------------
  91. .. _class_VisualShaderNodeColorFunc_property_function:
  92. .. rst-class:: classref-property
  93. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **function** = ``0`` :ref:`🔗<class_VisualShaderNodeColorFunc_property_function>`
  94. .. rst-class:: classref-property-setget
  95. - |void| **set_function**\ (\ value\: :ref:`Function<enum_VisualShaderNodeColorFunc_Function>`\ )
  96. - :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **get_function**\ (\ )
  97. A function to be applied to the input color. See :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` for options.
  98. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  99. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  100. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  101. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  102. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  103. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  104. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  105. .. |void| replace:: :abbr:`void (No return value.)`