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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptLocalVar.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptLocalVar:
- VisualScriptLocalVar
- ====================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Gets a local variable's value.
- Member Variables
- ----------------
- .. _class_VisualScriptLocalVar_type:
- - :ref:`Type<enum_variant_type>` **type** - The local variable's type.
- .. _class_VisualScriptLocalVar_var_name:
- - :ref:`String<class_string>` **var_name** - The local variable's name.
- Description
- -----------
- Returns a local variable's value. "Var Name" must be supplied, with an optional type.
- **Input Ports:**
- none
- **Output Ports:**
- - Data (variant): ``get``
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