1234567891011121314151617181920212223242526272829303132333435363738 |
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptIterator.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptIterator:
- VisualScriptIterator
- ====================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Steps through items in a given input.
- Description
- -----------
- This node steps through each item in a given input. Input can be any sequence data type, such as an :ref:`Array<class_array>` or :ref:`String<class_string>`. When each item has been processed, execution passed out the ``exit`` Sequence port.
- **Input Ports:**
- - Sequence: ``for (elem) in (input)``
- - Data (variant): ``input``
- **Output Ports:**
- - Sequence: ``each``
- - Sequence: ``exit``
- - Data (variant): ``elem``
|