class_tcp_server.rst 3.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the TCP_Server.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_TCP_Server:
  5. TCP_Server
  6. ==========
  7. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. TCP Server.
  12. Member Functions
  13. ----------------
  14. +--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`bool<class_bool>` | :ref:`is_connection_available<class_TCP_Server_is_connection_available>` **(** **)** const |
  16. +--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`listen<class_TCP_Server_listen>` **(** :ref:`int<class_int>` port, :ref:`String<class_string>` bind_address="*" **)** |
  18. +--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`stop<class_TCP_Server_stop>` **(** **)** |
  20. +--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`StreamPeerTCP<class_streampeertcp>` | :ref:`take_connection<class_TCP_Server_take_connection>` **(** **)** |
  22. +--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  23. Description
  24. -----------
  25. TCP Server class. Listens to connections on a port and returns a :ref:`StreamPeerTCP<class_streampeertcp>` when got a connection.
  26. Member Function Description
  27. ---------------------------
  28. .. _class_TCP_Server_is_connection_available:
  29. - :ref:`bool<class_bool>` **is_connection_available** **(** **)** const
  30. Return true if a connection is available for taking.
  31. .. _class_TCP_Server_listen:
  32. - :ref:`int<class_int>` **listen** **(** :ref:`int<class_int>` port, :ref:`String<class_string>` bind_address="*" **)**
  33. Listen on the "port" binding to "bind_address".
  34. If "bind_address" is set as "\*" (default), the server will listen on all available addresses (both IPv4 and IPv6).
  35. If "bind_address" is set as "0.0.0.0" (for IPv4) or "::" (for IPv6), the server will listen on all available addresses matching that IP type.
  36. If "bind_address" is set to any valid address (e.g. "192.168.1.101", "::1", etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
  37. .. _class_TCP_Server_stop:
  38. - void **stop** **(** **)**
  39. Stop listening.
  40. .. _class_TCP_Server_take_connection:
  41. - :ref:`StreamPeerTCP<class_streampeertcp>` **take_connection** **(** **)**
  42. If a connection is available, return a StreamPeerTCP with the connection/