class_sphereshape.rst 884 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the SphereShape.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_SphereShape:
  5. SphereShape
  6. ===========
  7. **Inherits:** :ref:`Shape<class_shape>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Sphere shape for 3D collisions.
  12. Member Variables
  13. ----------------
  14. .. _class_SphereShape_radius:
  15. - :ref:`float<class_float>` **radius** - The sphere's radius. The shape's diameter is double the radius.
  16. Description
  17. -----------
  18. Sphere shape for 3D collisions, which can be set into a :ref:`PhysicsBody<class_physicsbody>` or :ref:`Area<class_area>`. This shape is useful for modeling sphere-like 3D objects.