class_shape.rst 949 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the Shape.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_Shape:
  5. Shape
  6. =====
  7. **Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Inherited By:** :ref:`PlaneShape<class_planeshape>`, :ref:`SphereShape<class_sphereshape>`, :ref:`CapsuleShape<class_capsuleshape>`, :ref:`BoxShape<class_boxshape>`, :ref:`ConvexPolygonShape<class_convexpolygonshape>`, :ref:`RayShape<class_rayshape>`, :ref:`ConcavePolygonShape<class_concavepolygonshape>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base class for all 3D shape resources.
  13. Description
  14. -----------
  15. Base class for all 3D shape resources. All 3D shapes that inherit from this can be set into a :ref:`PhysicsBody<class_physicsbody>` or :ref:`Area<class_area>`.