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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the PhysicsShapeQueryParameters.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_PhysicsShapeQueryParameters:
- PhysicsShapeQueryParameters
- ===========================
- **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +-------+-----------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_shape<class_PhysicsShapeQueryParameters_set_shape>` **(** :ref:`Resource<class_resource>` shape **)** |
- +-------+-----------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- .. _class_PhysicsShapeQueryParameters_collision_mask:
- - :ref:`int<class_int>` **collision_mask**
- .. _class_PhysicsShapeQueryParameters_exclude:
- - :ref:`Array<class_array>` **exclude**
- .. _class_PhysicsShapeQueryParameters_margin:
- - :ref:`float<class_float>` **margin**
- .. _class_PhysicsShapeQueryParameters_shape_rid:
- - :ref:`RID<class_rid>` **shape_rid**
- .. _class_PhysicsShapeQueryParameters_transform:
- - :ref:`Transform<class_transform>` **transform**
- Member Function Description
- ---------------------------
- .. _class_PhysicsShapeQueryParameters_set_shape:
- - void **set_shape** **(** :ref:`Resource<class_resource>` shape **)**
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