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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Listener.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Listener:
- Listener
- ========
- **Inherits:** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +------------------------------------+----------------------------------------------------------------------------------------+
- | void | :ref:`clear_current<class_Listener_clear_current>` **(** **)** |
- +------------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`Transform<class_transform>` | :ref:`get_listener_transform<class_Listener_get_listener_transform>` **(** **)** const |
- +------------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_current<class_Listener_is_current>` **(** **)** const |
- +------------------------------------+----------------------------------------------------------------------------------------+
- | void | :ref:`make_current<class_Listener_make_current>` **(** **)** |
- +------------------------------------+----------------------------------------------------------------------------------------+
- Member Function Description
- ---------------------------
- .. _class_Listener_clear_current:
- - void **clear_current** **(** **)**
- .. _class_Listener_get_listener_transform:
- - :ref:`Transform<class_transform>` **get_listener_transform** **(** **)** const
- .. _class_Listener_is_current:
- - :ref:`bool<class_bool>` **is_current** **(** **)** const
- .. _class_Listener_make_current:
- - void **make_current** **(** **)**
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