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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the GridContainer.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_GridContainer:
- GridContainer
- =============
- **Inherits:** :ref:`Container<class_container>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Grid container used to arrange elements in a grid like layout.
- Member Variables
- ----------------
- .. _class_GridContainer_columns:
- - :ref:`int<class_int>` **columns** - The number of columns in the ``GridContainer``. If modified, ``GridContainer`` reorders its children to accommodate the new layout.
- Description
- -----------
- Grid container will arrange its children in a grid like structure, the grid columns are specified using the :ref:`set_columns<class_GridContainer_set_columns>` method and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container.
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