class_gridcontainer.rst 1.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the GridContainer.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_GridContainer:
  5. GridContainer
  6. =============
  7. **Inherits:** :ref:`Container<class_container>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Grid container used to arrange elements in a grid like layout.
  12. Member Variables
  13. ----------------
  14. .. _class_GridContainer_columns:
  15. - :ref:`int<class_int>` **columns** - The number of columns in the ``GridContainer``. If modified, ``GridContainer`` reorders its children to accommodate the new layout.
  16. Description
  17. -----------
  18. Grid container will arrange its children in a grid like structure, the grid columns are specified using the :ref:`set_columns<class_GridContainer_set_columns>` method and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container.