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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the EditorResourcePreviewGenerator.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_EditorResourcePreviewGenerator:
- EditorResourcePreviewGenerator
- ==============================
- **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Custom generator of previews.
- Member Functions
- ----------------
- +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_texture>` | :ref:`generate<class_EditorResourcePreviewGenerator_generate>` **(** :ref:`Resource<class_resource>` from **)** virtual |
- +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_texture>` | :ref:`generate_from_path<class_EditorResourcePreviewGenerator_generate_from_path>` **(** :ref:`String<class_string>` path **)** virtual |
- +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`handles<class_EditorResourcePreviewGenerator_handles>` **(** :ref:`String<class_string>` type **)** virtual |
- +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- Description
- -----------
- Custom code to generate previews. Please check "file_dialog/thumbnail_size" in EditorSettings to find out the right size to do previews at.
- Member Function Description
- ---------------------------
- .. _class_EditorResourcePreviewGenerator_generate:
- - :ref:`Texture<class_texture>` **generate** **(** :ref:`Resource<class_resource>` from **)** virtual
- Generate a preview from a given resource. This must be always implemented.
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
- .. _class_EditorResourcePreviewGenerator_generate_from_path:
- - :ref:`Texture<class_texture>` **generate_from_path** **(** :ref:`String<class_string>` path **)** virtual
- Generate a preview directly from a path, implementing this is optional, as default code will load and call generate()
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
- .. _class_EditorResourcePreviewGenerator_handles:
- - :ref:`bool<class_bool>` **handles** **(** :ref:`String<class_string>` type **)** virtual
- Return if your generator supports this resource type.
|