class_editorresourceconversionplugin.rst 1.6 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the EditorResourceConversionPlugin.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_EditorResourceConversionPlugin:
  5. EditorResourceConversionPlugin
  6. ==============================
  7. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Functions
  12. ----------------
  13. +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  14. | :ref:`Resource<class_resource>` | :ref:`_convert<class_EditorResourceConversionPlugin__convert>` **(** :ref:`Resource<class_resource>` resource **)** virtual |
  15. +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`String<class_string>` | :ref:`_converts_to<class_EditorResourceConversionPlugin__converts_to>` **(** **)** virtual |
  17. +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
  18. Member Function Description
  19. ---------------------------
  20. .. _class_EditorResourceConversionPlugin__convert:
  21. - :ref:`Resource<class_resource>` **_convert** **(** :ref:`Resource<class_resource>` resource **)** virtual
  22. .. _class_EditorResourceConversionPlugin__converts_to:
  23. - :ref:`String<class_string>` **_converts_to** **(** **)** virtual