class_editorimportplugin.rst 13 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the EditorImportPlugin.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_EditorImportPlugin:
  5. EditorImportPlugin
  6. ==================
  7. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type.
  12. Member Functions
  13. ----------------
  14. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`Array<class_array>` | :ref:`get_import_options<class_EditorImportPlugin_get_import_options>` **(** :ref:`int<class_int>` preset **)** virtual |
  16. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_import_order<class_EditorImportPlugin_get_import_order>` **(** **)** virtual |
  18. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`String<class_string>` | :ref:`get_importer_name<class_EditorImportPlugin_get_importer_name>` **(** **)** virtual |
  20. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`get_option_visibility<class_EditorImportPlugin_get_option_visibility>` **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options **)** virtual |
  22. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`get_preset_count<class_EditorImportPlugin_get_preset_count>` **(** **)** virtual |
  24. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`String<class_string>` | :ref:`get_preset_name<class_EditorImportPlugin_get_preset_name>` **(** :ref:`int<class_int>` preset **)** virtual |
  26. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`float<class_float>` | :ref:`get_priority<class_EditorImportPlugin_get_priority>` **(** **)** virtual |
  28. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`Array<class_array>` | :ref:`get_recognized_extensions<class_EditorImportPlugin_get_recognized_extensions>` **(** **)** virtual |
  30. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`String<class_string>` | :ref:`get_resource_type<class_EditorImportPlugin_get_resource_type>` **(** **)** virtual |
  32. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`String<class_string>` | :ref:`get_save_extension<class_EditorImportPlugin_get_save_extension>` **(** **)** virtual |
  34. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`String<class_string>` | :ref:`get_visible_name<class_EditorImportPlugin_get_visible_name>` **(** **)** virtual |
  36. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`int<class_int>` | :ref:`import<class_EditorImportPlugin_import>` **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files **)** virtual |
  38. +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. Description
  40. -----------
  41. EditorImportPlugins provide a way to extend the editor's resource import functionality. Use them to import resources from custom files or to provide alternatives to the editor's existing importers. Register your :ref:`EditorPlugin<class_editorplugin>` with :ref:`EditorPlugin.add_import_plugin<class_EditorPlugin_add_import_plugin>`.
  42. EditorImportPlugins work by associating with specific file extensions and a resource type. See :ref:`get_recognized_extension<class_EditorImportPlugin_get_recognized_extension>` and :ref:`get_resource_type<class_EditorImportPlugin_get_resource_type>`). They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the ``.import`` directory.
  43. Below is an example EditorImportPlugin that imports a :ref:`Mesh<class_mesh>` from a file with the extension ".special" or ".spec":
  44. ::
  45. tool
  46. extends EditorImportPlugin
  47. func get_importer_name():
  48. return "my.special.plugin"
  49. func get_visible_name():
  50. return "Special Mesh Importer"
  51. func get_recognized_extensions():
  52. return ["special", "spec"]
  53. func get_save_extension():
  54. return "mesh"
  55. func get_resource_type():
  56. return "Mesh"
  57. func get_preset_count():
  58. return 1
  59. func get_preset_name(i):
  60. return "Default"
  61. func get_import_options(i):
  62. return [{"name": "my_option", "default_value": false}]
  63. func load(src, dst, opts, r_platform_variants, r_gen_files):
  64. var file = File.new()
  65. if file.open(src, File.READ) != OK:
  66. return FAILED
  67. var mesh = Mesh.new()
  68. var save = dst + "." + get_save_extension()
  69. ResourceSaver.save(file, mesh)
  70. return OK
  71. Member Function Description
  72. ---------------------------
  73. .. _class_EditorImportPlugin_get_import_options:
  74. - :ref:`Array<class_array>` **get_import_options** **(** :ref:`int<class_int>` preset **)** virtual
  75. Get the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: "name", "default_value", "property_hint" (optional), "hint_string" (optional), "usage" (optional).
  76. .. _class_EditorImportPlugin_get_import_order:
  77. - :ref:`int<class_int>` **get_import_order** **(** **)** virtual
  78. Get the order of this importer to be run when importing resources. Higher values will be called later. Use this to ensure the importer runs after the dependencies are already imported.
  79. .. _class_EditorImportPlugin_get_importer_name:
  80. - :ref:`String<class_string>` **get_importer_name** **(** **)** virtual
  81. Get the unique name of the importer.
  82. .. _class_EditorImportPlugin_get_option_visibility:
  83. - :ref:`bool<class_bool>` **get_option_visibility** **(** :ref:`String<class_string>` option, :ref:`Dictionary<class_dictionary>` options **)** virtual
  84. .. _class_EditorImportPlugin_get_preset_count:
  85. - :ref:`int<class_int>` **get_preset_count** **(** **)** virtual
  86. Get the number of initial presets defined by the plugin. Use :ref:`get_import_options<class_EditorImportPlugin_get_import_options>` to get the default options for the preset and :ref:`get_preset_name<class_EditorImportPlugin_get_preset_name>` to get the name of the preset.
  87. .. _class_EditorImportPlugin_get_preset_name:
  88. - :ref:`String<class_string>` **get_preset_name** **(** :ref:`int<class_int>` preset **)** virtual
  89. Get the name of the options preset at this index.
  90. .. _class_EditorImportPlugin_get_priority:
  91. - :ref:`float<class_float>` **get_priority** **(** **)** virtual
  92. Get the priority of this plugin for the recognized extension. Higher priority plugins will be preferred. Default value is 1.0.
  93. .. _class_EditorImportPlugin_get_recognized_extensions:
  94. - :ref:`Array<class_array>` **get_recognized_extensions** **(** **)** virtual
  95. Get the list of file extensions to associate with this loader (case insensitive). e.g. "obj".
  96. .. _class_EditorImportPlugin_get_resource_type:
  97. - :ref:`String<class_string>` **get_resource_type** **(** **)** virtual
  98. Get the godot resource type associated with this loader. e.g. "Mesh" or "Animation".
  99. .. _class_EditorImportPlugin_get_save_extension:
  100. - :ref:`String<class_string>` **get_save_extension** **(** **)** virtual
  101. Get the extension used to save this resource in the ``.import`` directory.
  102. .. _class_EditorImportPlugin_get_visible_name:
  103. - :ref:`String<class_string>` **get_visible_name** **(** **)** virtual
  104. Get the name to display in the import window.
  105. .. _class_EditorImportPlugin_import:
  106. - :ref:`int<class_int>` **import** **(** :ref:`String<class_string>` source_file, :ref:`String<class_string>` save_path, :ref:`Dictionary<class_dictionary>` options, :ref:`Array<class_array>` r_platform_variants, :ref:`Array<class_array>` r_gen_files **)** virtual