class_cylindermesh.rst 1.4 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the CylinderMesh.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_CylinderMesh:
  5. CylinderMesh
  6. ============
  7. **Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Class representing a cylindrical :ref:`PrimitiveMesh<class_primitivemesh>`.
  12. Member Variables
  13. ----------------
  14. .. _class_CylinderMesh_bottom_radius:
  15. - :ref:`float<class_float>` **bottom_radius** - Bottom radius of the cylinder. Defaults to 1.0.
  16. .. _class_CylinderMesh_height:
  17. - :ref:`float<class_float>` **height** - Full height of the cylinder. Defaults to 2.0.
  18. .. _class_CylinderMesh_radial_segments:
  19. - :ref:`int<class_int>` **radial_segments** - Number of radial segments on the cylinder. Defaults to 64.
  20. .. _class_CylinderMesh_rings:
  21. - :ref:`int<class_int>` **rings** - Number of edge rings along the height of the cylinder. Defaults to 4.
  22. .. _class_CylinderMesh_top_radius:
  23. - :ref:`float<class_float>` **top_radius** - Top radius of the cylinder. Defaults to 1.0.
  24. Description
  25. -----------
  26. Class representing a cylindrical :ref:`PrimitiveMesh<class_primitivemesh>`.