class_audioeffectpitchshift.rst 968 B

12345678910111213141516171819202122232425262728293031323334
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AudioEffectPitchShift.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AudioEffectPitchShift:
  5. AudioEffectPitchShift
  6. =====================
  7. **Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Adds a Pitch shift audio effect to an Audio bus.
  12. Raises or lowers the pitch of original sound.
  13. Member Variables
  14. ----------------
  15. .. _class_AudioEffectPitchShift_pitch_scale:
  16. - :ref:`float<class_float>` **pitch_scale** - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
  17. Description
  18. -----------
  19. Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.