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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AABB.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AABB:
- AABB
- ====
- **Category:** Built-In Types
- Brief Description
- -----------------
- Axis-Aligned Bounding Box.
- Member Functions
- ----------------
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AABB<class_aabb>` | :ref:`AABB<class_AABB_AABB>` **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` size **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`encloses<class_AABB_encloses>` **(** :ref:`AABB<class_aabb>` with **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AABB<class_aabb>` | :ref:`expand<class_AABB_expand>` **(** :ref:`Vector3<class_vector3>` to_point **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_area<class_AABB_get_area>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_endpoint<class_AABB_get_endpoint>` **(** :ref:`int<class_int>` idx **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_longest_axis<class_AABB_get_longest_axis>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_longest_axis_index<class_AABB_get_longest_axis_index>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_longest_axis_size<class_AABB_get_longest_axis_size>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_shortest_axis<class_AABB_get_shortest_axis>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_shortest_axis_index<class_AABB_get_shortest_axis_index>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_shortest_axis_size<class_AABB_get_shortest_axis_size>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_support<class_AABB_get_support>` **(** :ref:`Vector3<class_vector3>` dir **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AABB<class_aabb>` | :ref:`grow<class_AABB_grow>` **(** :ref:`float<class_float>` by **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_no_area<class_AABB_has_no_area>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_no_surface<class_AABB_has_no_surface>` **(** **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_point<class_AABB_has_point>` **(** :ref:`Vector3<class_vector3>` point **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AABB<class_aabb>` | :ref:`intersection<class_AABB_intersection>` **(** :ref:`AABB<class_aabb>` with **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`intersects<class_AABB_intersects>` **(** :ref:`AABB<class_aabb>` with **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`intersects_plane<class_AABB_intersects_plane>` **(** :ref:`Plane<class_plane>` plane **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`intersects_segment<class_AABB_intersects_segment>` **(** :ref:`Vector3<class_vector3>` from, :ref:`Vector3<class_vector3>` to **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AABB<class_aabb>` | :ref:`merge<class_AABB_merge>` **(** :ref:`AABB<class_aabb>` with **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- .. _class_AABB_end:
- - :ref:`Vector3<class_vector3>` **end** - Ending corner.
- .. _class_AABB_position:
- - :ref:`Vector3<class_vector3>` **position** - Beginning corner.
- .. _class_AABB_size:
- - :ref:`Vector3<class_vector3>` **size** - Size from position to end.
- Description
- -----------
- AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
- Member Function Description
- ---------------------------
- .. _class_AABB_AABB:
- - :ref:`AABB<class_aabb>` **AABB** **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` size **)**
- Optional constructor, accepts position and size.
- .. _class_AABB_encloses:
- - :ref:`bool<class_bool>` **encloses** **(** :ref:`AABB<class_aabb>` with **)**
- Returns ``true`` if this ``AABB`` completely encloses another one.
- .. _class_AABB_expand:
- - :ref:`AABB<class_aabb>` **expand** **(** :ref:`Vector3<class_vector3>` to_point **)**
- Returns this ``AABB`` expanded to include a given point.
- .. _class_AABB_get_area:
- - :ref:`float<class_float>` **get_area** **(** **)**
- Gets the area of the ``AABB``.
- .. _class_AABB_get_endpoint:
- - :ref:`Vector3<class_vector3>` **get_endpoint** **(** :ref:`int<class_int>` idx **)**
- Gets the position of the 8 endpoints of the ``AABB`` in space.
- .. _class_AABB_get_longest_axis:
- - :ref:`Vector3<class_vector3>` **get_longest_axis** **(** **)**
- Returns the normalized longest axis of the ``AABB``.
- .. _class_AABB_get_longest_axis_index:
- - :ref:`int<class_int>` **get_longest_axis_index** **(** **)**
- Returns the index of the longest axis of the ``AABB`` (according to :ref:`Vector3<class_vector3>`::AXIS\* enum).
- .. _class_AABB_get_longest_axis_size:
- - :ref:`float<class_float>` **get_longest_axis_size** **(** **)**
- Returns the scalar length of the longest axis of the ``AABB``.
- .. _class_AABB_get_shortest_axis:
- - :ref:`Vector3<class_vector3>` **get_shortest_axis** **(** **)**
- Returns the normalized shortest axis of the ``AABB``.
- .. _class_AABB_get_shortest_axis_index:
- - :ref:`int<class_int>` **get_shortest_axis_index** **(** **)**
- Returns the index of the shortest axis of the ``AABB`` (according to :ref:`Vector3<class_vector3>`::AXIS\* enum).
- .. _class_AABB_get_shortest_axis_size:
- - :ref:`float<class_float>` **get_shortest_axis_size** **(** **)**
- Returns the scalar length of the shortest axis of the ``AABB``.
- .. _class_AABB_get_support:
- - :ref:`Vector3<class_vector3>` **get_support** **(** :ref:`Vector3<class_vector3>` dir **)**
- Returns the support point in a given direction. This is useful for collision detection algorithms.
- .. _class_AABB_grow:
- - :ref:`AABB<class_aabb>` **grow** **(** :ref:`float<class_float>` by **)**
- Returns a copy of the ``AABB`` grown a given amount of units towards all the sides.
- .. _class_AABB_has_no_area:
- - :ref:`bool<class_bool>` **has_no_area** **(** **)**
- Returns ``true`` if the ``AABB`` is flat or empty.
- .. _class_AABB_has_no_surface:
- - :ref:`bool<class_bool>` **has_no_surface** **(** **)**
- Returns ``true`` if the ``AABB`` is empty.
- .. _class_AABB_has_point:
- - :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector3<class_vector3>` point **)**
- Returns ``true`` if the ``AABB`` contains a point.
- .. _class_AABB_intersection:
- - :ref:`AABB<class_aabb>` **intersection** **(** :ref:`AABB<class_aabb>` with **)**
- Returns the intersection between two ``AABB``. An empty AABB (size 0,0,0) is returned on failure.
- .. _class_AABB_intersects:
- - :ref:`bool<class_bool>` **intersects** **(** :ref:`AABB<class_aabb>` with **)**
- Returns ``true`` if the ``AABB`` overlaps with another.
- .. _class_AABB_intersects_plane:
- - :ref:`bool<class_bool>` **intersects_plane** **(** :ref:`Plane<class_plane>` plane **)**
- Returns ``true`` if the ``AABB`` is on both sides of a plane.
- .. _class_AABB_intersects_segment:
- - :ref:`bool<class_bool>` **intersects_segment** **(** :ref:`Vector3<class_vector3>` from, :ref:`Vector3<class_vector3>` to **)**
- Returns ``true`` if the ``AABB`` intersects the line segment between ``from`` and ``to``.
- .. _class_AABB_merge:
- - :ref:`AABB<class_aabb>` **merge** **(** :ref:`AABB<class_aabb>` with **)**
- Returns a larger AABB that contains this AABB and ``with``.
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