tetrapod00 3d9ca63b15 Fix compile error in advanced_postprocessing.rst 8 月之前
..
img a20860bfd0 Update using a viewport as a texture tutorial for 4.2 9 月之前
shader_reference 2704978dbd Entering transparent pipeline when reading ALPHA 9 月之前
your_first_shader 3c54d71038 Update first 2D shader TEXTURE built-in variable section 1 年之前
advanced_postprocessing.rst 3d9ca63b15 Fix compile error in advanced_postprocessing.rst 7 月之前
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders 1 年之前
converting_glsl_to_godot_shaders.rst 8fbbdbf4bf Merge pull request #8694 from seadylan/patch-1 1 年之前
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 年之前
index.rst 94c606058b Move "Advanced Postprocessing" to follow "Custom Postprocessing" 1 年之前
introduction_to_shaders.rst f4679b0b57 Remove reference of ``vertex`` in particle shaders 9 月之前
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" 1 年之前
screen-reading_shaders.rst 00e4e554e1 Fix some headers that were incorrectly comments 1 年之前
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 2 年之前
shaders_style_guide.rst 4ce0f8963f Merge pull request #9255 from skyace65/ShaderLink 11 月之前
using_viewport_as_texture.rst a20860bfd0 Update using a viewport as a texture tutorial for 4.2 9 月之前
visual_shaders.rst ee9e10e6a9 Update vs_node.webp 1 年之前