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img
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a20860bfd0
Update using a viewport as a texture tutorial for 4.2
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9 月之前 |
shader_reference
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2704978dbd
Entering transparent pipeline when reading ALPHA
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9 月之前 |
your_first_shader
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3c54d71038
Update first 2D shader TEXTURE built-in variable section
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1 年之前 |
advanced_postprocessing.rst
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3d9ca63b15
Fix compile error in advanced_postprocessing.rst
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7 月之前 |
compute_shaders.rst
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7fb4080299
Document limitations of local RenderingDevices in Using compute shaders
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1 年之前 |
converting_glsl_to_godot_shaders.rst
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8fbbdbf4bf
Merge pull request #8694 from seadylan/patch-1
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1 年之前 |
custom_postprocessing.rst
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9773552257
Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
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1 年之前 |
index.rst
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94c606058b
Move "Advanced Postprocessing" to follow "Custom Postprocessing"
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1 年之前 |
introduction_to_shaders.rst
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f4679b0b57
Remove reference of ``vertex`` in particle shaders
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9 月之前 |
making_trees.rst
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3407328860
Fix typos: "modelling" -> "modeling"
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1 年之前 |
screen-reading_shaders.rst
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00e4e554e1
Fix some headers that were incorrectly comments
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1 年之前 |
shader_materials.rst
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b82cd0690d
A bunch of renames for Godot 4.0
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2 年之前 |
shaders_style_guide.rst
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4ce0f8963f
Merge pull request #9255 from skyace65/ShaderLink
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11 月之前 |
using_viewport_as_texture.rst
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a20860bfd0
Update using a viewport as a texture tutorial for 4.2
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9 月之前 |
visual_shaders.rst
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ee9e10e6a9
Update vs_node.webp
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1 年之前 |