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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the SkeletonIK.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_SkeletonIK:
- SkeletonIK
- ==========
- **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`interpolation<class_SkeletonIK_property_interpolation>` | ``1.0`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`magnet<class_SkeletonIK_property_magnet>` | ``Vector3( 0, 0, 0 )`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`max_iterations<class_SkeletonIK_property_max_iterations>` | ``10`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`min_distance<class_SkeletonIK_property_min_distance>` | ``0.01`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`override_tip_basis<class_SkeletonIK_property_override_tip_basis>` | ``true`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`root_bone<class_SkeletonIK_property_root_bone>` | ``""`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Transform<class_Transform>` | :ref:`target<class_SkeletonIK_property_target>` | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`target_node<class_SkeletonIK_property_target_node>` | ``NodePath("")`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`tip_bone<class_SkeletonIK_property_tip_bone>` | ``""`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`use_magnet<class_SkeletonIK_property_use_magnet>` | ``false`` |
- +-----------------------------------+-------------------------------------------------------------------------+-----------------------------------------------------+
- Methods
- -------
- +---------------------------------+------------------------------------------------------------------------------------------------+
- | :ref:`Skeleton<class_Skeleton>` | :ref:`get_parent_skeleton<class_SkeletonIK_method_get_parent_skeleton>` **(** **)** |const| |
- +---------------------------------+------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_running<class_SkeletonIK_method_is_running>` **(** **)** |
- +---------------------------------+------------------------------------------------------------------------------------------------+
- | void | :ref:`start<class_SkeletonIK_method_start>` **(** :ref:`bool<class_bool>` one_time=false **)** |
- +---------------------------------+------------------------------------------------------------------------------------------------+
- | void | :ref:`stop<class_SkeletonIK_method_stop>` **(** **)** |
- +---------------------------------+------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_SkeletonIK_property_interpolation:
- - :ref:`float<class_float>` **interpolation**
- +-----------+--------------------------+
- | *Default* | ``1.0`` |
- +-----------+--------------------------+
- | *Setter* | set_interpolation(value) |
- +-----------+--------------------------+
- | *Getter* | get_interpolation() |
- +-----------+--------------------------+
- ----
- .. _class_SkeletonIK_property_magnet:
- - :ref:`Vector3<class_Vector3>` **magnet**
- +-----------+----------------------------+
- | *Default* | ``Vector3( 0, 0, 0 )`` |
- +-----------+----------------------------+
- | *Setter* | set_magnet_position(value) |
- +-----------+----------------------------+
- | *Getter* | get_magnet_position() |
- +-----------+----------------------------+
- ----
- .. _class_SkeletonIK_property_max_iterations:
- - :ref:`int<class_int>` **max_iterations**
- +-----------+---------------------------+
- | *Default* | ``10`` |
- +-----------+---------------------------+
- | *Setter* | set_max_iterations(value) |
- +-----------+---------------------------+
- | *Getter* | get_max_iterations() |
- +-----------+---------------------------+
- ----
- .. _class_SkeletonIK_property_min_distance:
- - :ref:`float<class_float>` **min_distance**
- +-----------+-------------------------+
- | *Default* | ``0.01`` |
- +-----------+-------------------------+
- | *Setter* | set_min_distance(value) |
- +-----------+-------------------------+
- | *Getter* | get_min_distance() |
- +-----------+-------------------------+
- ----
- .. _class_SkeletonIK_property_override_tip_basis:
- - :ref:`bool<class_bool>` **override_tip_basis**
- +-----------+-------------------------------+
- | *Default* | ``true`` |
- +-----------+-------------------------------+
- | *Setter* | set_override_tip_basis(value) |
- +-----------+-------------------------------+
- | *Getter* | is_override_tip_basis() |
- +-----------+-------------------------------+
- ----
- .. _class_SkeletonIK_property_root_bone:
- - :ref:`String<class_String>` **root_bone**
- +-----------+----------------------+
- | *Default* | ``""`` |
- +-----------+----------------------+
- | *Setter* | set_root_bone(value) |
- +-----------+----------------------+
- | *Getter* | get_root_bone() |
- +-----------+----------------------+
- ----
- .. _class_SkeletonIK_property_target:
- - :ref:`Transform<class_Transform>` **target**
- +-----------+-----------------------------------------------------+
- | *Default* | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------+-----------------------------------------------------+
- | *Setter* | set_target_transform(value) |
- +-----------+-----------------------------------------------------+
- | *Getter* | get_target_transform() |
- +-----------+-----------------------------------------------------+
- ----
- .. _class_SkeletonIK_property_target_node:
- - :ref:`NodePath<class_NodePath>` **target_node**
- +-----------+------------------------+
- | *Default* | ``NodePath("")`` |
- +-----------+------------------------+
- | *Setter* | set_target_node(value) |
- +-----------+------------------------+
- | *Getter* | get_target_node() |
- +-----------+------------------------+
- ----
- .. _class_SkeletonIK_property_tip_bone:
- - :ref:`String<class_String>` **tip_bone**
- +-----------+---------------------+
- | *Default* | ``""`` |
- +-----------+---------------------+
- | *Setter* | set_tip_bone(value) |
- +-----------+---------------------+
- | *Getter* | get_tip_bone() |
- +-----------+---------------------+
- ----
- .. _class_SkeletonIK_property_use_magnet:
- - :ref:`bool<class_bool>` **use_magnet**
- +-----------+-----------------------+
- | *Default* | ``false`` |
- +-----------+-----------------------+
- | *Setter* | set_use_magnet(value) |
- +-----------+-----------------------+
- | *Getter* | is_using_magnet() |
- +-----------+-----------------------+
- Method Descriptions
- -------------------
- .. _class_SkeletonIK_method_get_parent_skeleton:
- - :ref:`Skeleton<class_Skeleton>` **get_parent_skeleton** **(** **)** |const|
- ----
- .. _class_SkeletonIK_method_is_running:
- - :ref:`bool<class_bool>` **is_running** **(** **)**
- ----
- .. _class_SkeletonIK_method_start:
- - void **start** **(** :ref:`bool<class_bool>` one_time=false **)**
- ----
- .. _class_SkeletonIK_method_stop:
- - void **stop** **(** **)**
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|