class_csgsphere.rst 4.2 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CSGSphere:
  6. CSGSphere
  7. =========
  8. **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`GeometryInstance<class_GeometryInstance>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. A CSG Sphere shape.
  10. Description
  11. -----------
  12. This node allows you to create a sphere for use with the CSG system.
  13. Properties
  14. ----------
  15. +---------------------------------+------------------------------------------------------------------+----------+
  16. | :ref:`Material<class_Material>` | :ref:`material<class_CSGSphere_property_material>` | |
  17. +---------------------------------+------------------------------------------------------------------+----------+
  18. | :ref:`int<class_int>` | :ref:`radial_segments<class_CSGSphere_property_radial_segments>` | ``12`` |
  19. +---------------------------------+------------------------------------------------------------------+----------+
  20. | :ref:`float<class_float>` | :ref:`radius<class_CSGSphere_property_radius>` | ``1.0`` |
  21. +---------------------------------+------------------------------------------------------------------+----------+
  22. | :ref:`int<class_int>` | :ref:`rings<class_CSGSphere_property_rings>` | ``6`` |
  23. +---------------------------------+------------------------------------------------------------------+----------+
  24. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGSphere_property_smooth_faces>` | ``true`` |
  25. +---------------------------------+------------------------------------------------------------------+----------+
  26. Property Descriptions
  27. ---------------------
  28. .. _class_CSGSphere_property_material:
  29. - :ref:`Material<class_Material>` **material**
  30. +----------+---------------------+
  31. | *Setter* | set_material(value) |
  32. +----------+---------------------+
  33. | *Getter* | get_material() |
  34. +----------+---------------------+
  35. The material used to render the sphere.
  36. ----
  37. .. _class_CSGSphere_property_radial_segments:
  38. - :ref:`int<class_int>` **radial_segments**
  39. +-----------+----------------------------+
  40. | *Default* | ``12`` |
  41. +-----------+----------------------------+
  42. | *Setter* | set_radial_segments(value) |
  43. +-----------+----------------------------+
  44. | *Getter* | get_radial_segments() |
  45. +-----------+----------------------------+
  46. Number of vertical slices for the sphere.
  47. ----
  48. .. _class_CSGSphere_property_radius:
  49. - :ref:`float<class_float>` **radius**
  50. +-----------+-------------------+
  51. | *Default* | ``1.0`` |
  52. +-----------+-------------------+
  53. | *Setter* | set_radius(value) |
  54. +-----------+-------------------+
  55. | *Getter* | get_radius() |
  56. +-----------+-------------------+
  57. Radius of the sphere.
  58. ----
  59. .. _class_CSGSphere_property_rings:
  60. - :ref:`int<class_int>` **rings**
  61. +-----------+------------------+
  62. | *Default* | ``6`` |
  63. +-----------+------------------+
  64. | *Setter* | set_rings(value) |
  65. +-----------+------------------+
  66. | *Getter* | get_rings() |
  67. +-----------+------------------+
  68. Number of horizontal slices for the sphere.
  69. ----
  70. .. _class_CSGSphere_property_smooth_faces:
  71. - :ref:`bool<class_bool>` **smooth_faces**
  72. +-----------+-------------------------+
  73. | *Default* | ``true`` |
  74. +-----------+-------------------------+
  75. | *Setter* | set_smooth_faces(value) |
  76. +-----------+-------------------------+
  77. | *Getter* | get_smooth_faces() |
  78. +-----------+-------------------------+
  79. If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.
  80. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  81. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  82. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`