class_visualscriptlocalvarset.rst 1.1 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptLocalVarSet.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptLocalVarSet:
  5. VisualScriptLocalVarSet
  6. =======================
  7. **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Changes a local variable's value.
  12. Member Variables
  13. ----------------
  14. .. _class_VisualScriptLocalVarSet_type:
  15. - :ref:`Type<enum_variant_type>` **type** - The local variable's type.
  16. .. _class_VisualScriptLocalVarSet_var_name:
  17. - :ref:`String<class_string>` **var_name** - The local variable's name.
  18. Description
  19. -----------
  20. Changes a local variable's value to the given input. The new value is also provided on an output Data port.
  21. **Input Ports:**
  22. - Sequence
  23. - Data (variant): ``set``
  24. **Output Ports:**
  25. - Sequence
  26. - Data (variant): ``get``