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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the SphereMesh.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_SphereMesh:
- SphereMesh
- ==========
- **Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Class representing a spherical :ref:`PrimitiveMesh<class_primitivemesh>`.
- Member Variables
- ----------------
- .. _class_SphereMesh_height:
- - :ref:`float<class_float>` **height** - Full height of the sphere. Defaults to 2.0.
- .. _class_SphereMesh_is_hemisphere:
- - :ref:`bool<class_bool>` **is_hemisphere** - Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to false.
- .. _class_SphereMesh_radial_segments:
- - :ref:`int<class_int>` **radial_segments** - Number of radial segments on the sphere. Defaults to 64.
- .. _class_SphereMesh_radius:
- - :ref:`float<class_float>` **radius** - Radius of sphere. Defaults to 1.0.
- .. _class_SphereMesh_rings:
- - :ref:`int<class_int>` **rings** - Number of segments along the height of the sphere. Defaults to 32.
- Description
- -----------
- Class representing a spherical :ref:`PrimitiveMesh<class_primitivemesh>`.
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