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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Physics2DTestMotionResult:
- Physics2DTestMotionResult
- =========================
- **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Variables
- ----------------
- .. _class_Physics2DTestMotionResult_collider:
- - :ref:`Object<class_object>` **collider**
- .. _class_Physics2DTestMotionResult_collider_id:
- - :ref:`int<class_int>` **collider_id**
- .. _class_Physics2DTestMotionResult_collider_rid:
- - :ref:`RID<class_rid>` **collider_rid**
- .. _class_Physics2DTestMotionResult_collider_shape:
- - :ref:`int<class_int>` **collider_shape**
- .. _class_Physics2DTestMotionResult_collider_velocity:
- - :ref:`Vector2<class_vector2>` **collider_velocity**
- .. _class_Physics2DTestMotionResult_collision_normal:
- - :ref:`Vector2<class_vector2>` **collision_normal**
- .. _class_Physics2DTestMotionResult_collision_point:
- - :ref:`Vector2<class_vector2>` **collision_point**
- .. _class_Physics2DTestMotionResult_motion:
- - :ref:`Vector2<class_vector2>` **motion**
- .. _class_Physics2DTestMotionResult_motion_remainder:
- - :ref:`Vector2<class_vector2>` **motion_remainder**
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