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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the InputEventMouseMotion.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_InputEventMouseMotion:
- InputEventMouseMotion
- =====================
- **Inherits:** :ref:`InputEventMouse<class_inputeventmouse>` **<** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Input event type for mouse motion events.
- Member Variables
- ----------------
- .. _class_InputEventMouseMotion_relative:
- - :ref:`Vector2<class_vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
- .. _class_InputEventMouseMotion_speed:
- - :ref:`Vector2<class_vector2>` **speed** - Mouse speed.
- Description
- -----------
- Contains mouse motion information. Supports relative, absolute positions and speed. See :ref:`Node._input<class_Node__input>`.
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