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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioStream.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioStream:
- AudioStream
- ===========
- **Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Inherited By:** :ref:`AudioStreamSample<class_audiostreamsample>`, :ref:`AudioStreamRandomPitch<class_audiostreamrandompitch>`, :ref:`AudioStreamOGGVorbis<class_audiostreamoggvorbis>`
- **Category:** Core
- Brief Description
- -----------------
- Base class for audio streams.
- Member Functions
- ----------------
- +----------------------------+-------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_length<class_AudioStream_get_length>` **(** **)** const |
- +----------------------------+-------------------------------------------------------------------+
- Description
- -----------
- Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a Sample.
- Member Function Description
- ---------------------------
- .. _class_AudioStream_get_length:
- - :ref:`float<class_float>` **get_length** **(** **)** const
|