Commit Verlauf

Autor SHA1 Nachricht Datum
  Hugo Locurcio e43dd0821c Update list of spatial shader render modes for Godot 4.3 vor 6 Monaten
  Tom Schultz 8996cc1e37 Clarify the impact of "Normal Map (RG Channels)" on texture imports. (#10511) vor 4 Wochen
  tetrapod00 c4d3aa134a Standardize RST header syntax vor 2 Monaten
  tetrapod00 f2ce3eee91 Standardize renderer names and terms vor 3 Monaten
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information vor 3 Monaten
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images vor 6 Monaten
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an vor 10 Monaten
  Hugo Locurcio e93fc9b1f2 Document importing SVG images with text vor 1 Jahr
  Gene d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") vor 1 Jahr
  Hugo Locurcio 83b532da66 Document support for importing KTX images in Importing images vor 1 Jahr
  Hugo Locurcio 6ac2d17ea6 Link to Importing images' Mipmaps section in Multiple resolutions vor 1 Jahr
  Mateus Elias c234876d88 fix(iimporting_images.rst): remove unsupported image format vor 1 Jahr
  Hugo Locurcio ec71ddb6cc Remove outdated notice about changing import type requiring editor restart vor 1 Jahr
  Hugo Locurcio d7efa88500 Link to ThorVG's SVG support page in Importing images vor 1 Jahr
  Hugo Locurcio b062fbfd6f Link to ThorVG viewer to check whether a SVG can render correctly vor 1 Jahr
  Hugo Locurcio 3bed31c54d Update resource importing documentation for Godot 4.0 vor 2 Jahren
  Hugo Locurcio f0bc196ed6 Remove mentions of PVRTC texture compression in the documentation vor 2 Jahren
  skyace65 e6e205a020 Fix normal map description and improve note vor 3 Jahren
  Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D vor 3 Jahren
  Morris Tabor 833d7ae9fb Document lossless WebP vor 3 Jahren
  Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section vor 4 Jahren