Commit History

Autor SHA1 Mensaxe Data
  Ryan 7c1eefda90 TIME is affected by time_scale hai 1 semana
  tetrapod00 4e02ee375a Standardize style within spatial_shader.rst, etc hai 4 meses
  tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header hai 4 meses
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an hai 8 meses
  skyace65 a427f644ed Change degress to radians for sky shader built in hai 9 meses
  LandscapeLab Office d1fc885543 Add instructions on sky shader optimization hai 1 ano
  Patrick (FlameLizard21) e3964988cc Update `fragment()` -> `sky()` function name in Sky shaders (#5719) %!s(int64=2) %!d(string=hai) anos
  clayjohn 565b00d611 Add fog shaders to shader refererence %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinsky 58bc70ff28 Few more fixes/enchancements to shaders %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky d69f94283b More fixes for shader built-ins 2 %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 6c39f5c5c0 Fixes some shader built-ins (again) %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 86a4f444fe Added shader built-in constants + fix formatting of table headers %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 648dc568c3 Updates shader built-ins %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos