Ryan
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7c1eefda90
TIME is affected by time_scale
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hai 1 semana |
tetrapod00
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4e02ee375a
Standardize style within spatial_shader.rst, etc
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hai 4 meses |
tetrapod00
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19dc2ff818
Add description of TIME to shader pages, add label to global uniform header
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hai 4 meses |
A Thousand Ships
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bd6cc665a7
Fix incorrect uses of a/an
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hai 8 meses |
clayjohn
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da93553be2
Update shader reference pages for canvas_item shaders and particle shaders for 4.2
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hai 1 ano |
Bruno
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ca634145ac
Update particle_shader.rst
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hai 1 ano |
Bruno
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f2bfa933a2
Update tutorials/shaders/shader_reference/particle_shader.rst
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hai 1 ano |
Bruno
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a88b6888b7
add USERDATA* built in reference
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hai 1 ano |
Alfonso Arbona Gimeno
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a9076972a7
Fix small typos in the particle shader doc
|
hai 1 ano |
clayjohn
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0c8c8feb72
Explain the start and process functions for particle shaders
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hai 1 ano |
Hugo Locurcio
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9286f1b466
Remove references to removed GLES2 backend
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hai 1 ano |
Max Hilbrunner
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198393eec7
More Godot 4 rename fixes (#6315)
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%!s(int64=2) %!d(string=hai) anos |
Yuri Roubinsky
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58bc70ff28
Few more fixes/enchancements to shaders
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%!s(int64=3) %!d(string=hai) anos |
Yuri Roubinsky
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d69f94283b
More fixes for shader built-ins 2
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%!s(int64=3) %!d(string=hai) anos |
Yuri Roubinsky
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729648f135
More fixes for shader built-ins
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%!s(int64=3) %!d(string=hai) anos |
Yuri Roubinsky
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6c39f5c5c0
Fixes some shader built-ins (again)
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%!s(int64=3) %!d(string=hai) anos |
Yuri Roubinsky
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86a4f444fe
Added shader built-in constants + fix formatting of table headers
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%!s(int64=3) %!d(string=hai) anos |
Yuri Roubinsky
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648dc568c3
Updates shader built-ins
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%!s(int64=3) %!d(string=hai) anos |
Nathan Lovato
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ad4c479d68
Rename shading section into shaders
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%!s(int64=4) %!d(string=hai) anos |