Commit History

Autor SHA1 Mensaxe Data
  Ryan 7c1eefda90 TIME is affected by time_scale hai 1 semana
  tetrapod00 4e02ee375a Standardize style within spatial_shader.rst, etc hai 4 meses
  tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header hai 4 meses
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an hai 8 meses
  clayjohn da93553be2 Update shader reference pages for canvas_item shaders and particle shaders for 4.2 hai 1 ano
  Bruno ca634145ac Update particle_shader.rst hai 1 ano
  Bruno f2bfa933a2 Update tutorials/shaders/shader_reference/particle_shader.rst hai 1 ano
  Bruno a88b6888b7 add USERDATA* built in reference hai 1 ano
  Alfonso Arbona Gimeno a9076972a7 Fix small typos in the particle shader doc hai 1 ano
  clayjohn 0c8c8feb72 Explain the start and process functions for particle shaders hai 1 ano
  Hugo Locurcio 9286f1b466 Remove references to removed GLES2 backend hai 1 ano
  Max Hilbrunner 198393eec7 More Godot 4 rename fixes (#6315) %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinsky 58bc70ff28 Few more fixes/enchancements to shaders %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky d69f94283b More fixes for shader built-ins 2 %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 729648f135 More fixes for shader built-ins %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 6c39f5c5c0 Fixes some shader built-ins (again) %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 86a4f444fe Added shader built-in constants + fix formatting of table headers %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 648dc568c3 Updates shader built-ins %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos