ssBandit
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892322b5b1
Add C# code to random_number_generation and fix shuffle bag example. (#8072)
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hai 4 semanas |
Hugo Locurcio
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e402984a8a
Document `rand_weighted()` in Random number generation (#10283)
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hai 1 mes |
Hugo Locurcio
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2d9aeb9740
Update Random number generation for Godot 4.2+ (#9822)
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hai 1 mes |
Dan Brook
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e1e3e4b157
Change call from empty to is_empty in RNG tutorial
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hai 9 meses |
Hugo Locurcio
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ca3c2e9e8d
Document cryptographically secure random number generation
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hai 1 ano |
Anthony Good
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a54fffd60a
Access NoiseType on FastNoiseLite class
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hai 1 ano |
Clemens Tolboom
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36c87b3400
Make more explicit there are noise_types. (#6802)
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hai 1 ano |
Clemens Tolboom
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34712bb919
There is no 4D noise in base Noise
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hai 1 ano |
Raul Santos
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b319da3f07
Update some C# examples for 4.0 (#6693)
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hai 1 ano |
Yuri Rubinsky
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d85afb42f5
Remove incorrect sentence in tutorial of random_number_generation
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%!s(int64=2) %!d(string=hai) anos |
Max Hilbrunner
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99d3d0be12
Renames / fixes for Godot 4
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%!s(int64=2) %!d(string=hai) anos |
Saarg
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5f53d1d03d
Update references to OpenSimplexNoise to use FastNoiseLite
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%!s(int64=2) %!d(string=hai) anos |
Aaron Franke
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da14b8000d
Add C# code examples (salvage of VinnNo's PRs)
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%!s(int64=3) %!d(string=hai) anos |
soringherghisan
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94ff2dde80
Random number generation: Fix comment for `randi_range()` example (#4998)
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%!s(int64=3) %!d(string=hai) anos |
zacryol
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1fc21c57ec
Fix description of `randfn()` in Random number generation (#4759)
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%!s(int64=3) %!d(string=hai) anos |
Hugo Locurcio
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5b66b08787
Fix syntax error in the `randi_range()` example in the RNG tutorial
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%!s(int64=4) %!d(string=hai) anos |
Nathan Lovato
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5546ec3f90
Edit random_numbers.rst
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%!s(int64=4) %!d(string=hai) anos |
Hugo Locurcio
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7d9ffa77a7
Add a random number generation tutorial
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%!s(int64=4) %!d(string=hai) anos |