tetrapod00
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3bc5ea85af
Remove references to 3.x minor versions
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1 月之前 |
Hugo Locurcio
|
8fdd378fa3
Update asset library demo URLs to point to Godot 4.x demos
|
8 月之前 |
Hugo Locurcio
|
7bfebadbff
Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks (#8594)
|
11 月之前 |
BuildTools
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f3f2dad37e
Modified the event_is_action_pressed() function within the window focus section since it was not using the event parameter.
|
1 年之前 |
Hugo Locurcio
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e606097168
Fix missing word in Window focus section of Controllers, gamepads and joysticks
|
1 年之前 |
Hugo Locurcio
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50b7c155ad
Document focus and sleep caveats in Controllers, gamepads and joysticks
|
1 年之前 |
John Veness
|
05153f071e
Fix backquoted text in Controllers doc
|
1 年之前 |
Hugo Locurcio
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6e3881b06a
Fix default deadzone value in Controllers, gamepads and joysticks (#6701)
|
1 年之前 |
Hugo Locurcio
|
d15472a7b9
Document vibration in Controllers, gamepads and joysticks
|
1 年之前 |
Hugo Locurcio
|
ec88857ba4
Remove outdated notice about lack of controller support on Apple M1
|
2 年之前 |
Hugo Locurcio
|
edb6c31b05
Document updating controller firmware in Controllers, gamepads and joysticks
|
3 年之前 |
Hugo Locurcio
|
b5a7873b42
Update Godot version caveats in Controllers, gamepads and joysticks
|
3 年之前 |
Nathan Lovato
|
65bdac51d7
Merge pull request #4649 from Calinou/controllers-add-is-action-just-pressed
|
3 年之前 |
Hugo Locurcio
|
c6fedd287e
Clarify deadzone difference for `Input.get_vector()` in Controllers (#4651)
|
3 年之前 |
Hugo Locurcio
|
04d4f2b6f5
Mention `Input.is_action_just_pressed()` on the Controllers page
|
3 年之前 |
Hugo Locurcio
|
6d45a91d1e
Fix incorrect code block tab syntax in Controllers documentation (#4643)
|
3 年之前 |
Hugo Locurcio
|
53c1af720e
Add a page about gamepad/controller support in Godot (#4620)
|
3 年之前 |