Commit History

作者 SHA1 備註 提交日期
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions 1 月之前
  Hugo Locurcio 8fdd378fa3 Update asset library demo URLs to point to Godot 4.x demos 8 月之前
  Hugo Locurcio 7bfebadbff Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks (#8594) 11 月之前
  BuildTools f3f2dad37e Modified the event_is_action_pressed() function within the window focus section since it was not using the event parameter. 1 年之前
  Hugo Locurcio e606097168 Fix missing word in Window focus section of Controllers, gamepads and joysticks 1 年之前
  Hugo Locurcio 50b7c155ad Document focus and sleep caveats in Controllers, gamepads and joysticks 1 年之前
  John Veness 05153f071e Fix backquoted text in Controllers doc 1 年之前
  Hugo Locurcio 6e3881b06a Fix default deadzone value in Controllers, gamepads and joysticks (#6701) 1 年之前
  Hugo Locurcio d15472a7b9 Document vibration in Controllers, gamepads and joysticks 1 年之前
  Hugo Locurcio ec88857ba4 Remove outdated notice about lack of controller support on Apple M1 2 年之前
  Hugo Locurcio edb6c31b05 Document updating controller firmware in Controllers, gamepads and joysticks 3 年之前
  Hugo Locurcio b5a7873b42 Update Godot version caveats in Controllers, gamepads and joysticks 3 年之前
  Nathan Lovato 65bdac51d7 Merge pull request #4649 from Calinou/controllers-add-is-action-just-pressed 3 年之前
  Hugo Locurcio c6fedd287e Clarify deadzone difference for `Input.get_vector()` in Controllers (#4651) 3 年之前
  Hugo Locurcio 04d4f2b6f5 Mention `Input.is_action_just_pressed()` on the Controllers page 3 年之前
  Hugo Locurcio 6d45a91d1e Fix incorrect code block tab syntax in Controllers documentation (#4643) 3 年之前
  Hugo Locurcio 53c1af720e Add a page about gamepad/controller support in Godot (#4620) 3 年之前