Commit History

Autor SHA1 Mensaxe Data
  tetrapod00 451649ddb6 Remove reference to 3.1 as a minimum version hai 1 mes
  Mark Wilson 147d2233c7 Improve C# GD.Load() examples hai 1 ano
  Hugo Locurcio dbcbceb4bc Update Best practices documentation for Godot 4.1 hai 1 ano
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks hai 1 ano
  Mark J. Easton 96d83a01cf Update description of scenes' use of declarative code hai 1 ano
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning hai 1 ano
  Hana dca106e909 update code examples hai 1 ano
  Hana 9e90766a92 update c# class examples hai 1 ano
  Hugo Locurcio 509804650e Update all instances of `instance()` to `instantiate()` %!s(int64=2) %!d(string=hai) anos
  Markus Sauermann dd10dff974 Swap `extends` line with `class_name` to follow GDScript style guide (#5573) %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 883b9f90c7 Small improvements to named types expalnation %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato a4c21f735d Move the best practices section to tutorials/ %!s(int64=4) %!d(string=hai) anos