Commit History

Autor SHA1 Mensaxe Data
  dementive de7b67de64 Add C++ snippets to tutorials/best_practices hai 2 meses
  Anaclecio Brederodes c73450256a Correct "ConnectionCheck" return type hai 3 meses
  Michael Gundlach 79863df05d Clarify explanation of property initialization. hai 1 ano
  Yuri Sizov cd92be066d Update references to private class methods across the docs hai 1 ano
  HolonProduction a0789aae63 Update code snippet to Godot 4 (#8114) hai 1 ano
  GamEsnitzhel 041ff3c28d Added missing C# example in tutorials -> best practices -> godot_notifications. (#7936) hai 1 ano
  Hugo Locurcio dbcbceb4bc Update Best practices documentation for Godot 4.1 hai 1 ano
  Raul Santos c457ab79ec Update some C# examples hai 1 ano
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning hai 1 ano
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) hai 1 ano
  BlueStag 135ad68cab Use 4.0 method of connecting to and emitting signals (#6311) hai 1 ano
  Hana 9e90766a92 update c# class examples hai 1 ano
  Max Hilbrunner 99d3d0be12 Renames / fixes for Godot 4 %!s(int64=2) %!d(string=hai) anos
  Raul Santos 3b36a94d35 Update C# signal documentation %!s(int64=2) %!d(string=hai) anos
  zacryol f4c9114313 Remove reference to non-existing NOTIFICATION constants. %!s(int64=3) %!d(string=hai) anos
  Duroxxigar f3d3f4d0c8 Fixed wording for when _enter_tree and _ready is called. %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato a4c21f735d Move the best practices section to tutorials/ %!s(int64=4) %!d(string=hai) anos