Commit History

Autor SHA1 Mensaxe Data
  Lukas Fletcher 118408e68d Update animations text in data_preferences.rst hai 3 meses
  skyace65 9050e076e7 Update docs for new TileMapLayer node hai 4 meses
  Hana - Piralein 3e2a8f6f7c Update outdated annotation and setget syntax hai 5 meses
  0WN463 76e76e2a25 Update data_preferences.rst hai 10 meses
  Hugo Locurcio dbcbceb4bc Update Best practices documentation for Godot 4.1 hai 1 ano
  Danil Alexeev 59075ad12f Fix GDScript code style regarding colon (docs) hai 1 ano
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning hai 1 ano
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) hai 1 ano
  Hana 9e90766a92 update c# class examples hai 1 ano
  Markus Sauermann 1e6a033a8f Update tutorials: VisualServer to RenderingServer %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D %!s(int64=3) %!d(string=hai) anos
  merumelu 65118aa246 Replace various links with `ref` roles (#5137) %!s(int64=3) %!d(string=hai) anos
  DeeJayLSP a1571eecc9 Remove misplaced (?) character in Data preferences (#4957) %!s(int64=3) %!d(string=hai) anos
  hpnrep6 e7e6017ebe Replace C# if statement with switch statement to match GDScript (#5018) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 044b6a74f8 Cleanup uses of double spaces between words or after punctuation %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato a4c21f735d Move the best practices section to tutorials/ %!s(int64=4) %!d(string=hai) anos