Commit History

Autor SHA1 Mensaxe Data
  Max Hilbrunner add0682047 Merge pull request #5724 from Calinou/exporting-android-ios-rendering-issues %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 42bccb17a8 Document troubleshooting rendering issues on Android and iOS %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 086abfd939 Merge pull request #5728 from Calinou/rename-node3d-spatial-3.4 %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 78d319feec Link to transparency sorting limitations page in Spatial shaders (#5741) %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 7604b70087 Add tips for transparency sorting issues in 3D rendering limitations (#5726) %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio dd2e66402a Rename references to Node3D back to Spatial %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 86b20fd2b8 Update 3D rendering limitations to mention Use Debanding project setting (#4646) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 10f20b00cb Merge branch 'master' into 3.2 %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 555a68601e Add a dedicated page for 3D rendering limitations %!s(int64=4) %!d(string=hai) anos