tetrapod00
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18a8113082
Remove reference to 3.1 as a minimum version
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2 months ago |
Mark Wilson
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147d2233c7
Improve C# GD.Load() examples
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1 year ago |
Hugo Locurcio
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dbcbceb4bc
Update Best practices documentation for Godot 4.1
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1 year ago |
Max Hilbrunner
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72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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1 year ago |
Mark J. Easton
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96d83a01cf
Update description of scenes' use of declarative code
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1 year ago |
Yuri Sizov
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978a13bb0a
Mark potentially outdated pages with a WIP warning
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1 year ago |
Hana
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dca106e909
update code examples
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1 year ago |
Hana
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9e90766a92
update c# class examples
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1 year ago |
Hugo Locurcio
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509804650e
Update all instances of `instance()` to `instantiate()`
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2 years ago |
Markus Sauermann
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dd10dff974
Swap `extends` line with `class_name` to follow GDScript style guide (#5573)
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2 years ago |
Max Hilbrunner
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883b9f90c7
Small improvements to named types expalnation
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3 years ago |
Nathan Lovato
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7e7df1cc03
Merge class_name docs from scripting_continued.rst into gdscript docs
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4 years ago |
Nathan Lovato
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a4c21f735d
Move the best practices section to tutorials/
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4 years ago |