Anaclecio Brederodes
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5b2a7951d1
Correct "ConnectionCheck" return type
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3 months ago |
Michael Gundlach
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79863df05d
Clarify explanation of property initialization.
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1 year ago |
Yuri Sizov
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cd92be066d
Update references to private class methods across the docs
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1 year ago |
HolonProduction
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a0789aae63
Update code snippet to Godot 4 (#8114)
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1 year ago |
GamEsnitzhel
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041ff3c28d
Added missing C# example in tutorials -> best practices -> godot_notifications. (#7936)
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1 year ago |
Hugo Locurcio
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dbcbceb4bc
Update Best practices documentation for Godot 4.1
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1 year ago |
Raul Santos
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c457ab79ec
Update some C# examples
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1 year ago |
Yuri Sizov
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978a13bb0a
Mark potentially outdated pages with a WIP warning
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1 year ago |
Raul Santos
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b319da3f07
Update some C# examples for 4.0 (#6693)
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1 year ago |
BlueStag
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135ad68cab
Use 4.0 method of connecting to and emitting signals (#6311)
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1 year ago |
Hana
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9e90766a92
update c# class examples
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1 year ago |
Max Hilbrunner
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99d3d0be12
Renames / fixes for Godot 4
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2 years ago |
Raul Santos
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3b36a94d35
Update C# signal documentation
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2 years ago |
zacryol
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f4c9114313
Remove reference to non-existing NOTIFICATION constants.
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3 years ago |
Duroxxigar
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f3d3f4d0c8
Fixed wording for when _enter_tree and _ready is called.
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3 years ago |
Nathan Lovato
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a4c21f735d
Move the best practices section to tutorials/
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4 years ago |