Commit History

Author SHA1 Message Date
  Anaclecio Brederodes 5b2a7951d1 Correct "ConnectionCheck" return type 3 months ago
  Michael Gundlach 79863df05d Clarify explanation of property initialization. 1 year ago
  Yuri Sizov cd92be066d Update references to private class methods across the docs 1 year ago
  HolonProduction a0789aae63 Update code snippet to Godot 4 (#8114) 1 year ago
  GamEsnitzhel 041ff3c28d Added missing C# example in tutorials -> best practices -> godot_notifications. (#7936) 1 year ago
  Hugo Locurcio dbcbceb4bc Update Best practices documentation for Godot 4.1 1 year ago
  Raul Santos c457ab79ec Update some C# examples 1 year ago
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning 1 year ago
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) 1 year ago
  BlueStag 135ad68cab Use 4.0 method of connecting to and emitting signals (#6311) 1 year ago
  Hana 9e90766a92 update c# class examples 1 year ago
  Max Hilbrunner 99d3d0be12 Renames / fixes for Godot 4 2 years ago
  Raul Santos 3b36a94d35 Update C# signal documentation 2 years ago
  zacryol f4c9114313 Remove reference to non-existing NOTIFICATION constants. 3 years ago
  Duroxxigar f3d3f4d0c8 Fixed wording for when _enter_tree and _ready is called. 3 years ago
  Nathan Lovato a4c21f735d Move the best practices section to tutorials/ 4 years ago