Official EU-hosted mirror of the Godot Engine GitHub demos repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions.

smix8 0fb1b4e09c Update 2D navigation demo NavigationPolygon for 4.3+ (#1135) 5 dienas atpakaļ
.github adf6d7e08d Disable non-functional XR demos in web exports (#1130) 1 nedēļu atpakaļ
2d 0fb1b4e09c Update 2D navigation demo NavigationPolygon for 4.3+ (#1135) 5 dienas atpakaļ
3d c492e5fd73 Update some GDScript files for Godot 4.3 (#1129) 2 nedēļas atpakaļ
audio c492e5fd73 Update some GDScript files for Godot 4.3 (#1129) 2 nedēļas atpakaļ
compute a87fded4cf Fix VRAM leak in compositor effect demo (#1115) 2 mēneši atpakaļ
gui c492e5fd73 Update some GDScript files for Godot 4.3 (#1129) 2 nedēļas atpakaļ
loading b4c73f4888 Fix README links to asset library (#1078) 5 mēneši atpakaļ
misc c492e5fd73 Update some GDScript files for Godot 4.3 (#1129) 2 nedēļas atpakaļ
mobile b4c73f4888 Fix README links to asset library (#1078) 5 mēneši atpakaļ
mono 71630e80e4 Fix updated Android IAP project in c# (#1105) 2 mēneši atpakaļ
networking c492e5fd73 Update some GDScript files for Godot 4.3 (#1129) 2 nedēļas atpakaļ
plugins b4c73f4888 Fix README links to asset library (#1078) 5 mēneši atpakaļ
viewport 723331f814 updated README and Screenshots (#1111) 2 mēneši atpakaļ
xr 6db1062768 Fix recenter code in OpenXR Character Centric Movement (#1131) 6 dienas atpakaļ
.editorconfig 40aec7c068 Update README for the new 3.2 branch 3 gadi atpakaļ
.gitattributes fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 4 gadi atpakaļ
.gitignore 34d174e315 Add JetBrains IDE files to .gitignore (#1094) 3 mēneši atpakaļ
CONTRIBUTING.md bac1e69164 Use static typing in all demos (#1063) 5 mēneši atpakaļ
LICENSE.md 83af3223df Change copyright year to "present" in LICENSE.md 1 gadu atpakaļ
README.md 98e9176b73 Update README for new branches 8 mēneši atpakaļ
file_format.sh fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 4 gadi atpakaļ

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.2 branch for Godot 4.2.x.
    • 4.1 branch for Godot 4.1.x.
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

Useful links

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.