tileset.tres 554 B

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  1. [gd_resource type="TileSet" load_steps=3 format=3 uid="uid://do2l6lpuotti8"]
  2. [ext_resource type="Texture2D" uid="uid://bdomqql6y50po" path="res://brickfloor.png" id="1"]
  3. [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qhkfp"]
  4. texture = ExtResource("1")
  5. texture_region_size = Vector2i(48, 48)
  6. 0:0/0 = 0
  7. 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
  8. 1:0/0 = 0
  9. [resource]
  10. tile_size = Vector2i(48, 48)
  11. physics_layer_0/collision_layer = 1
  12. sources/0 = SubResource("TileSetAtlasSource_qhkfp")