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art fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
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Dodge the Creeps with C#.sln 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 years ago
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HUD.tscn fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Main.cs fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Main.tscn fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Mob.cs fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Mob.tscn fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Player.cs fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
Player.tscn fbef18f58b Updated Dodge the Creeps C# to Godot mono 4.2 (#1000) 7 months ago
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README.md

Dodge the Creeps with C

This is a simple game where your character must move and avoid the enemies for as long as possible.

This is a finished version of the game featured in the "Your first 2D game" tutorial in the documentation, but ported to C#. For more details, consider following the tutorial in the documentation.

Language: C#

Renderer: Compatibility

Note: There is a GDScript version available here.

Screenshots

GIF from the documentation

Screenshot

Copying

art/House In a Forest Loop.ogg Copyright © 2012 HorrorPen, CC-BY 3.0: Attribution. Source: https://opengameart.org/content/loop-house-in-a-forest

Images are from "Abstract Platformer". Created in 2016 by kenney.nl, CC0 1.0 Universal. Source: https://www.kenney.nl/assets/abstract-platformer

Font is "Xolonium". Copyright © 2011-2016 Severin Meyer sev.ch@web.de, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in fonts/LICENSE.txt.