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screenshots | 4 years ago | |
Changer.gd | 8 months ago | |
Changer.tscn | 8 months ago | |
Intro.ogg | 6 years ago | |
Intro.ogg.import | 2 years ago | |
README.md | 7 months ago | |
icon.webp | 1 year ago | |
icon.webp.import | 1 year ago | |
project.godot | 8 months ago |
This is a demo showing how the audio output device can be changed from Godot.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758
It uses the set_device()
method in
AudioServer
to change the audio device.
The list of devices is populated using get_device_list()
.