project.godot 3.6 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Pong with GDScript"
  11. config/description="A simple Pong game. This demo shows best practices
  12. for game development in Godot, including signals."
  13. config/tags=PackedStringArray("2d", "demo", "official")
  14. run/main_scene="pong.tscn"
  15. config/features=PackedStringArray("4.2")
  16. config/icon="res://icon.webp"
  17. [debug]
  18. gdscript/warnings/untyped_declaration=1
  19. [display]
  20. window/size/viewport_width=640
  21. window/size/viewport_height=400
  22. window/stretch/mode="canvas_items"
  23. window/stretch/aspect="expand"
  24. window/stretch/scale_mode="integer"
  25. [input]
  26. left_move_down={
  27. "deadzone": 0.2,
  28. "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
  29. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
  30. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null)
  31. ]
  32. }
  33. left_move_up={
  34. "deadzone": 0.2,
  35. "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
  36. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
  37. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
  38. ]
  39. }
  40. right_move_down={
  41. "deadzone": 0.2,
  42. "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
  43. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":1.0,"script":null)
  44. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
  45. ]
  46. }
  47. right_move_up={
  48. "deadzone": 0.2,
  49. "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
  50. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":-1.0,"script":null)
  51. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
  52. ]
  53. }
  54. [rendering]
  55. textures/canvas_textures/default_texture_filter=0
  56. renderer/rendering_method="gl_compatibility"
  57. renderer/rendering_method.mobile="gl_compatibility"
  58. environment/defaults/default_clear_color=Color(0.105882, 0.105882, 0.12549, 1)
  59. 2d/snap/snap_2d_transforms_to_pixel=true
  60. 2d/snap/snap_2d_vertices_to_pixel=true