RightHandHumanoid.gltf.import 996 B

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  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://dlswhmq6s52gu"
  6. path="res://.godot/imported/RightHandHumanoid.gltf-9b0df2ce88fbae3fc911bc06520ecfc9.scn"
  7. [deps]
  8. source_file="res://assets/gltf/RightHandHumanoid.gltf"
  9. dest_files=["res://.godot/imported/RightHandHumanoid.gltf-9b0df2ce88fbae3fc911bc06520ecfc9.scn"]
  10. [params]
  11. nodes/root_type=""
  12. nodes/root_name=""
  13. nodes/apply_root_scale=true
  14. nodes/root_scale=1.0
  15. nodes/import_as_skeleton_bones=false
  16. meshes/ensure_tangents=true
  17. meshes/generate_lods=true
  18. meshes/create_shadow_meshes=true
  19. meshes/light_baking=1
  20. meshes/lightmap_texel_size=0.2
  21. meshes/force_disable_compression=false
  22. skins/use_named_skins=true
  23. animation/import=true
  24. animation/fps=30
  25. animation/trimming=false
  26. animation/remove_immutable_tracks=true
  27. animation/import_rest_as_RESET=false
  28. import_script/path=""
  29. _subresources={}
  30. fbx/importer=0
  31. fbx/allow_geometry_helper_nodes=false
  32. fbx/embedded_image_handling=1
  33. gltf/naming_version=1
  34. gltf/embedded_image_handling=1