project.godot 1.1 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Operating System Testing"
  11. config/description="This demo showcases various OS-specific features in Godot.
  12. It can be used to test Godot while porting it to a
  13. new platform or to check for regressions.
  14. In a nutshell, this demo shows how you can get information from the
  15. operating system, or interact with the operating system."
  16. config/tags=PackedStringArray("demo", "official", "porting")
  17. run/main_scene="res://os_test.tscn"
  18. config/features=PackedStringArray("4.3")
  19. run/low_processor_mode=true
  20. config/icon="res://icon.webp"
  21. [debug]
  22. gdscript/warnings/untyped_declaration=1
  23. gdscript/warnings/int_as_enum_without_match=0
  24. [display]
  25. window/stretch/mode="canvas_items"
  26. window/stretch/aspect="expand"
  27. [rendering]
  28. renderer/rendering_method="gl_compatibility"
  29. renderer/rendering_method.mobile="gl_compatibility"