Tyler Breisacher fa6061c623 Add static types in 2D Navigation AStar demo (#1008) | il y a 5 mois | |
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screenshots | il y a 11 mois | |
sprites | il y a 11 mois | |
tileset | il y a 11 mois | |
README.md | il y a 7 mois | |
character.gd | il y a 5 mois | |
game.tscn | il y a 11 mois | |
icon.webp | il y a 11 mois | |
icon.webp.import | il y a 11 mois | |
pathfind_astar.gd | il y a 5 mois | |
project.godot | il y a 8 mois |
This is an example of using AStarGrid2D for navigation in 2D, complete with Steering Behaviors in order to smooth the movement out.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2723