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%!s(int64=4) %!d(string=hai) anos | |
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.. | ||
screenshots | %!s(int64=4) %!d(string=hai) anos | |
README.md | %!s(int64=4) %!d(string=hai) anos | |
font.font | %!s(int64=4) %!d(string=hai) anos | |
icon.png | %!s(int64=4) %!d(string=hai) anos | |
icon.png.import | %!s(int64=4) %!d(string=hai) anos | |
project.godot | %!s(int64=3) %!d(string=hai) anos | |
sdf_font_demo.tscn | %!s(int64=4) %!d(string=hai) anos |
This is a demo of Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations.
Language: This demo contains no code.
Renderer: GLES 3 (this effect is not available in GLES 2)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/521