level.tscn 18 KB

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  1. [gd_scene load_steps=18 format=2]
  2. [ext_resource path="res://level/level.gd" type="Script" id=1]
  3. [ext_resource path="res://level/tileset/tiles_demo.png" type="Texture" id=2]
  4. [ext_resource path="res://level/background.tscn" type="PackedScene" id=3]
  5. [ext_resource path="res://player/player.tscn" type="PackedScene" id=4]
  6. [sub_resource type="ConvexPolygonShape2D" id=1]
  7. points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
  8. [sub_resource type="ConvexPolygonShape2D" id=2]
  9. points = PoolVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
  10. [sub_resource type="ConvexPolygonShape2D" id=3]
  11. points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
  12. [sub_resource type="ConvexPolygonShape2D" id=4]
  13. points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
  14. [sub_resource type="ConvexPolygonShape2D" id=5]
  15. points = PoolVector2Array( 32, 38, 32, 64, 0, 64, 0, 6 )
  16. [sub_resource type="ConvexPolygonShape2D" id=6]
  17. points = PoolVector2Array( 0, 0, 28, 0, 28, 32, 0, 32 )
  18. [sub_resource type="ConvexPolygonShape2D" id=7]
  19. points = PoolVector2Array( 28, 6, 32, 6, 32, 32, 0, 32, 0, 0, 28, 0 )
  20. [sub_resource type="ConvexPolygonShape2D" id=8]
  21. points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
  22. [sub_resource type="ConvexPolygonShape2D" id=9]
  23. points = PoolVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
  24. [sub_resource type="ConvexPolygonShape2D" id=10]
  25. points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
  26. [sub_resource type="ConvexPolygonShape2D" id=11]
  27. points = PoolVector2Array( 0, 0, 32, 0, 32, 24, 0, 24 )
  28. [sub_resource type="ConvexPolygonShape2D" id=12]
  29. points = PoolVector2Array( 0, 0, 28, 0, 28, 24, 0, 24 )
  30. [sub_resource type="TileSet" id=13]
  31. 0/name = "ground"
  32. 0/texture = ExtResource( 2 )
  33. 0/tex_offset = Vector2( 0, 0 )
  34. 0/modulate = Color( 1, 1, 1, 1 )
  35. 0/region = Rect2( 0, 0, 32, 32 )
  36. 0/tile_mode = 0
  37. 0/occluder_offset = Vector2( 0, 0 )
  38. 0/navigation_offset = Vector2( 0, 0 )
  39. 0/shape_offset = Vector2( 0, 0 )
  40. 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  41. 0/shape = SubResource( 1 )
  42. 0/shape_one_way = false
  43. 0/shape_one_way_margin = 1.0
  44. 0/shapes = [ {
  45. "autotile_coord": Vector2( 0, 0 ),
  46. "one_way": false,
  47. "one_way_margin": 1.0,
  48. "shape": SubResource( 1 ),
  49. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  50. } ]
  51. 0/z_index = 0
  52. 1/name = "ground_end"
  53. 1/texture = ExtResource( 2 )
  54. 1/tex_offset = Vector2( 0, 0 )
  55. 1/modulate = Color( 1, 1, 1, 1 )
  56. 1/region = Rect2( 32, 0, 32, 32 )
  57. 1/tile_mode = 0
  58. 1/occluder_offset = Vector2( 0, 0 )
  59. 1/navigation_offset = Vector2( 0, 0 )
  60. 1/shape_offset = Vector2( 0, 0 )
  61. 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  62. 1/shape = SubResource( 2 )
  63. 1/shape_one_way = false
  64. 1/shape_one_way_margin = 1.0
  65. 1/shapes = [ {
  66. "autotile_coord": Vector2( 0, 0 ),
  67. "one_way": false,
  68. "one_way_margin": 1.0,
  69. "shape": SubResource( 2 ),
  70. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  71. } ]
  72. 1/z_index = 0
  73. 2/name = "slope"
  74. 2/texture = ExtResource( 2 )
  75. 2/tex_offset = Vector2( 0, 0 )
  76. 2/modulate = Color( 1, 1, 1, 1 )
  77. 2/region = Rect2( 64, 64, 32, 64 )
  78. 2/tile_mode = 0
  79. 2/occluder_offset = Vector2( 0, 0 )
  80. 2/navigation_offset = Vector2( 0, 0 )
  81. 2/shape_offset = Vector2( 0, 0 )
  82. 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  83. 2/shape = SubResource( 5 )
  84. 2/shape_one_way = false
  85. 2/shape_one_way_margin = 1.0
  86. 2/shapes = [ {
  87. "autotile_coord": Vector2( 0, 0 ),
  88. "one_way": false,
  89. "one_way_margin": 1.0,
  90. "shape": SubResource( 5 ),
  91. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  92. } ]
  93. 2/z_index = 0
  94. 3/name = "wall"
  95. 3/texture = ExtResource( 2 )
  96. 3/tex_offset = Vector2( 0, 0 )
  97. 3/modulate = Color( 1, 1, 1, 1 )
  98. 3/region = Rect2( 32, 32, 32, 32 )
  99. 3/tile_mode = 0
  100. 3/occluder_offset = Vector2( 0, 0 )
  101. 3/navigation_offset = Vector2( 0, 0 )
  102. 3/shape_offset = Vector2( 0, 0 )
  103. 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  104. 3/shape = SubResource( 6 )
  105. 3/shape_one_way = false
  106. 3/shape_one_way_margin = 1.0
  107. 3/shapes = [ {
  108. "autotile_coord": Vector2( 0, 0 ),
  109. "one_way": false,
  110. "one_way_margin": 1.0,
  111. "shape": SubResource( 6 ),
  112. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  113. } ]
  114. 3/z_index = 0
  115. 4/name = "slope_top"
  116. 4/texture = ExtResource( 2 )
  117. 4/tex_offset = Vector2( 0, 0 )
  118. 4/modulate = Color( 1, 1, 1, 1 )
  119. 4/region = Rect2( 32, 64, 32, 32 )
  120. 4/tile_mode = 0
  121. 4/occluder_offset = Vector2( 0, 0 )
  122. 4/navigation_offset = Vector2( 0, 0 )
  123. 4/shape_offset = Vector2( 0, 0 )
  124. 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  125. 4/shape = SubResource( 7 )
  126. 4/shape_one_way = false
  127. 4/shape_one_way_margin = 1.0
  128. 4/shapes = [ {
  129. "autotile_coord": Vector2( 0, 0 ),
  130. "one_way": false,
  131. "one_way_margin": 1.0,
  132. "shape": SubResource( 7 ),
  133. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  134. } ]
  135. 4/z_index = 0
  136. 5/name = "one_way"
  137. 5/texture = ExtResource( 2 )
  138. 5/tex_offset = Vector2( 0, 0 )
  139. 5/modulate = Color( 1, 1, 1, 1 )
  140. 5/region = Rect2( 64, 0, 32, 32 )
  141. 5/tile_mode = 0
  142. 5/occluder_offset = Vector2( 0, 0 )
  143. 5/navigation_offset = Vector2( 0, 0 )
  144. 5/shape_offset = Vector2( 0, 0 )
  145. 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  146. 5/shape = SubResource( 8 )
  147. 5/shape_one_way = true
  148. 5/shape_one_way_margin = 1.0
  149. 5/shapes = [ {
  150. "autotile_coord": Vector2( 0, 0 ),
  151. "one_way": true,
  152. "one_way_margin": 1.0,
  153. "shape": SubResource( 8 ),
  154. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  155. } ]
  156. 5/z_index = 0
  157. 6/name = "one_way_end"
  158. 6/texture = ExtResource( 2 )
  159. 6/tex_offset = Vector2( 0, 0 )
  160. 6/modulate = Color( 1, 1, 1, 1 )
  161. 6/region = Rect2( 96, 0, 32, 32 )
  162. 6/tile_mode = 0
  163. 6/occluder_offset = Vector2( 0, 0 )
  164. 6/navigation_offset = Vector2( 0, 0 )
  165. 6/shape_offset = Vector2( 0, 0 )
  166. 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  167. 6/shape = SubResource( 9 )
  168. 6/shape_one_way = true
  169. 6/shape_one_way_margin = 1.0
  170. 6/shapes = [ {
  171. "autotile_coord": Vector2( 0, 0 ),
  172. "one_way": true,
  173. "one_way_margin": 1.0,
  174. "shape": SubResource( 9 ),
  175. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  176. } ]
  177. 6/z_index = 0
  178. 7/name = "rock"
  179. 7/texture = ExtResource( 2 )
  180. 7/tex_offset = Vector2( 0, 0 )
  181. 7/modulate = Color( 1, 1, 1, 1 )
  182. 7/region = Rect2( 0, 32, 32, 32 )
  183. 7/tile_mode = 0
  184. 7/occluder_offset = Vector2( 0, 0 )
  185. 7/navigation_offset = Vector2( 0, 0 )
  186. 7/shape_offset = Vector2( 0, 0 )
  187. 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  188. 7/shape = SubResource( 10 )
  189. 7/shape_one_way = false
  190. 7/shape_one_way_margin = 1.0
  191. 7/shapes = [ {
  192. "autotile_coord": Vector2( 0, 0 ),
  193. "one_way": false,
  194. "one_way_margin": 1.0,
  195. "shape": SubResource( 10 ),
  196. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  197. } ]
  198. 7/z_index = 0
  199. 8/name = "bottom"
  200. 8/texture = ExtResource( 2 )
  201. 8/tex_offset = Vector2( 0, 0 )
  202. 8/modulate = Color( 1, 1, 1, 1 )
  203. 8/region = Rect2( 192, 32, 32, 32 )
  204. 8/tile_mode = 0
  205. 8/occluder_offset = Vector2( 0, 0 )
  206. 8/navigation_offset = Vector2( 0, 0 )
  207. 8/shape_offset = Vector2( 0, 0 )
  208. 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  209. 8/shape = SubResource( 11 )
  210. 8/shape_one_way = false
  211. 8/shape_one_way_margin = 1.0
  212. 8/shapes = [ {
  213. "autotile_coord": Vector2( 0, 0 ),
  214. "one_way": false,
  215. "one_way_margin": 1.0,
  216. "shape": SubResource( 11 ),
  217. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  218. } ]
  219. 8/z_index = 0
  220. 9/name = "bottom_end"
  221. 9/texture = ExtResource( 2 )
  222. 9/tex_offset = Vector2( 0, 0 )
  223. 9/modulate = Color( 1, 1, 1, 1 )
  224. 9/region = Rect2( 224, 32, 32, 32 )
  225. 9/tile_mode = 0
  226. 9/occluder_offset = Vector2( 0, 0 )
  227. 9/navigation_offset = Vector2( 0, 0 )
  228. 9/shape_offset = Vector2( 0, 0 )
  229. 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  230. 9/shape = SubResource( 12 )
  231. 9/shape_one_way = false
  232. 9/shape_one_way_margin = 1.0
  233. 9/shapes = [ {
  234. "autotile_coord": Vector2( 0, 0 ),
  235. "one_way": false,
  236. "one_way_margin": 1.0,
  237. "shape": SubResource( 12 ),
  238. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  239. } ]
  240. 9/z_index = 0
  241. 10/name = "bottom_corner"
  242. 10/texture = ExtResource( 2 )
  243. 10/tex_offset = Vector2( 0, 0 )
  244. 10/modulate = Color( 1, 1, 1, 1 )
  245. 10/region = Rect2( 160, 32, 32, 32 )
  246. 10/tile_mode = 0
  247. 10/occluder_offset = Vector2( 0, 0 )
  248. 10/navigation_offset = Vector2( 0, 0 )
  249. 10/shape_offset = Vector2( 0, 0 )
  250. 10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  251. 10/shape = SubResource( 3 )
  252. 10/shape_one_way = false
  253. 10/shape_one_way_margin = 1.0
  254. 10/shapes = [ {
  255. "autotile_coord": Vector2( 0, 0 ),
  256. "one_way": false,
  257. "one_way_margin": 1.0,
  258. "shape": SubResource( 3 ),
  259. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  260. } ]
  261. 10/z_index = 0
  262. 11/name = "tree_trunk_0"
  263. 11/texture = ExtResource( 2 )
  264. 11/tex_offset = Vector2( 0, 0 )
  265. 11/modulate = Color( 1, 1, 1, 1 )
  266. 11/region = Rect2( 128, 64, 32, 32 )
  267. 11/tile_mode = 0
  268. 11/occluder_offset = Vector2( 0, 0 )
  269. 11/navigation_offset = Vector2( 0, 0 )
  270. 11/shape_offset = Vector2( 0, 0 )
  271. 11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  272. 11/shape_one_way = false
  273. 11/shape_one_way_margin = 0.0
  274. 11/shapes = [ ]
  275. 11/z_index = 0
  276. 12/name = "tree_trunk_1"
  277. 12/texture = ExtResource( 2 )
  278. 12/tex_offset = Vector2( 0, 0 )
  279. 12/modulate = Color( 1, 1, 1, 1 )
  280. 12/region = Rect2( 128, 32, 32, 32 )
  281. 12/tile_mode = 0
  282. 12/occluder_offset = Vector2( 0, 0 )
  283. 12/navigation_offset = Vector2( 0, 0 )
  284. 12/shape_offset = Vector2( 0, 0 )
  285. 12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  286. 12/shape_one_way = false
  287. 12/shape_one_way_margin = 0.0
  288. 12/shapes = [ ]
  289. 12/z_index = 0
  290. 13/name = "tree_base"
  291. 13/texture = ExtResource( 2 )
  292. 13/tex_offset = Vector2( 0, 0 )
  293. 13/modulate = Color( 1, 1, 1, 1 )
  294. 13/region = Rect2( 128, 96, 32, 32 )
  295. 13/tile_mode = 0
  296. 13/occluder_offset = Vector2( 0, 0 )
  297. 13/navigation_offset = Vector2( 0, 0 )
  298. 13/shape_offset = Vector2( 0, 0 )
  299. 13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  300. 13/shape = SubResource( 4 )
  301. 13/shape_one_way = false
  302. 13/shape_one_way_margin = 1.0
  303. 13/shapes = [ {
  304. "autotile_coord": Vector2( 0, 0 ),
  305. "one_way": false,
  306. "one_way_margin": 1.0,
  307. "shape": SubResource( 4 ),
  308. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  309. } ]
  310. 13/z_index = 0
  311. 14/name = "tree_top"
  312. 14/texture = ExtResource( 2 )
  313. 14/tex_offset = Vector2( 0, 0 )
  314. 14/modulate = Color( 1, 1, 1, 1 )
  315. 14/region = Rect2( 128, 0, 32, 32 )
  316. 14/tile_mode = 0
  317. 14/occluder_offset = Vector2( 0, 0 )
  318. 14/navigation_offset = Vector2( 0, 0 )
  319. 14/shape_offset = Vector2( 0, 0 )
  320. 14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  321. 14/shape_one_way = false
  322. 14/shape_one_way_margin = 0.0
  323. 14/shapes = [ ]
  324. 14/z_index = 0
  325. [node name="Level" type="Node2D"]
  326. pause_mode = 1
  327. script = ExtResource( 1 )
  328. [node name="TileMap" type="TileMap" parent="."]
  329. tile_set = SubResource( 13 )
  330. cell_size = Vector2( 32, 32 )
  331. format = 1
  332. tile_data = PoolIntArray( -65546, 536870913, 0, -65545, 1, 0, -131044, 536870913, 0, -131043, 1, 0, -10, 536870915, 0, -9, 3, 0, -65508, 536870915, 0, -65507, 3, 0, 65526, 536870915, 0, 65527, 3, 0, 28, 536870915, 0, 29, 3, 0, 131062, 536870915, 0, 131063, 3, 0, 131069, 536870918, 0, 131070, 5, 0, 131071, 5, 0, 65536, 5, 0, 65537, 5, 0, 65538, 5, 0, 65539, 5, 0, 65540, 6, 0, 65564, 536870915, 0, 65565, 3, 0, 196598, 536870915, 0, 196599, 3, 0, 131080, 536870913, 0, 131081, 0, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 1, 0, 131100, 536870915, 0, 131101, 3, 0, 262134, 536870915, 0, 262135, 3, 0, 196616, 536870921, 0, 196617, 8, 0, 196618, 8, 0, 196619, 8, 0, 196620, 8, 0, 196621, 9, 0, 196626, 536870913, 0, 196627, 0, 0, 196628, 0, 0, 196629, 0, 0, 196630, 0, 0, 196631, 0, 0, 196632, 0, 0, 196633, 0, 0, 196634, 0, 0, 196635, 0, 0, 196636, 536870916, 0, 196637, 3, 0, 327670, 536870915, 0, 327671, 3, 0, 262149, 536870918, 0, 262150, 6, 0, 262162, 536870921, 0, 262163, 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