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- [ext_resource path="res://player/bullet.png" type="Texture" id=3]
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- [ext_resource path="res://player/osb_jump.png" type="Texture" id=6]
- [ext_resource path="res://player/osb_fire.png" type="Texture" id=7]
- [ext_resource path="res://audio/sound_shoot.wav" type="AudioStream" id=8]
- [ext_resource path="res://audio/sound_jump.wav" type="AudioStream" id=9]
- [sub_resource type="PhysicsMaterial" id=1]
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- angular_velocity_random = 1.0
- orbit_velocity = 0.0
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- [sub_resource type="RayShape2D" id=15]
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- mass = 1.5
- physics_material_override = SubResource( 1 )
- custom_integrator = true
- contacts_reported = 3
- script = ExtResource( 1 )
- [node name="Sprite" type="Sprite" parent="."]
- texture = ExtResource( 2 )
- hframes = 16
- vframes = 2
- [node name="Smoke" type="Particles2D" parent="Sprite"]
- self_modulate = Color( 1, 1, 1, 0.26702 )
- position = Vector2( 10, 1.5 )
- rotation = -1.45648
- emitting = false
- lifetime = 0.3
- one_shot = true
- explosiveness = 1.0
- local_coords = false
- process_material = SubResource( 4 )
- texture = ExtResource( 3 )
- [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
- anims/crouch = SubResource( 5 )
- anims/falling = SubResource( 6 )
- anims/falling_weapon = SubResource( 7 )
- anims/idle = SubResource( 8 )
- anims/idle_weapon = SubResource( 9 )
- anims/jumping = SubResource( 10 )
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- anims/run = SubResource( 12 )
- anims/run_weapon = SubResource( 13 )
- anims/standing_weapon_ready = SubResource( 14 )
- [node name="Camera" type="Camera2D" parent="."]
- current = true
- zoom = Vector2( 0.5, 0.5 )
- limit_left = 0
- limit_top = 0
- [node name="BulletShoot" type="Position2D" parent="."]
- position = Vector2( 15, 2 )
- [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
- position = Vector2( 0.15, -6 )
- shape = SubResource( 15 )
- [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
- polygon = PoolVector2Array( -0.138, 8.25, -10, -12, 11, -12 )
- [node name="UI" type="CanvasLayer" parent="."]
- layer = 0
- [node name="Left" type="TouchScreenButton" parent="UI"]
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- scale = Vector2( 1.49157, 1.46265 )
- normal = ExtResource( 4 )
- passby_press = true
- action = "move_left"
- visibility_mode = 1
- [node name="Right" type="TouchScreenButton" parent="UI"]
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- scale = Vector2( 1.49157, 1.46265 )
- normal = ExtResource( 5 )
- passby_press = true
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- [node name="Jump" type="TouchScreenButton" parent="UI"]
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- normal = ExtResource( 6 )
- action = "jump"
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- [node name="Fire" type="TouchScreenButton" parent="UI"]
- position = Vector2( 668.073, 262.788 )
- scale = Vector2( 1.49157, 1.46265 )
- normal = ExtResource( 7 )
- action = "shoot"
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- [node name="SoundShoot" type="AudioStreamPlayer2D" parent="."]
- stream = ExtResource( 8 )
- [node name="SoundJump" type="AudioStreamPlayer2D" parent="."]
- stream = ExtResource( 9 )
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