Aaron Franke 814909538f Update projects to Godot 3.3 | %!s(int64=4) %!d(string=hai) anos | |
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screenshots | %!s(int64=4) %!d(string=hai) anos | |
README.md | %!s(int64=4) %!d(string=hai) anos | |
character.png | %!s(int64=4) %!d(string=hai) anos | |
character.png.import | %!s(int64=4) %!d(string=hai) anos | |
icon.png | %!s(int64=4) %!d(string=hai) anos | |
icon.png.import | %!s(int64=4) %!d(string=hai) anos | |
level.tscn | %!s(int64=4) %!d(string=hai) anos | |
map.png | %!s(int64=5) %!d(string=hai) anos | |
map.png.import | %!s(int64=4) %!d(string=hai) anos | |
navigation.gd | %!s(int64=4) %!d(string=hai) anos | |
project.godot | %!s(int64=3) %!d(string=hai) anos |
Example of using 2D navigation using a
NavigationPolygon
in a NavigationPolygonInstance
node.
It uses the 2D navigation API to request a path between two points,
and then traverses the resulting path.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/117