project.godot 1.1 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. _global_script_classes=[]
  10. _global_script_class_icons={}
  11. [application]
  12. config/name="Constructive Solid Geometry (CSG)"
  13. config/description="This project showcases the various constructive solid geometry features supported by Godot.
  14. CSG can be used to prototype level designs within the 3D editor."
  15. run/main_scene="res://csg.tscn"
  16. config/features=PackedStringArray("4.0")
  17. run/low_processor_mode=true
  18. config/icon="res://icon.webp"
  19. config/tags=PackedStringArray("3d", "demo", "official")
  20. [display]
  21. window/stretch/mode="canvas_items"
  22. window/stretch/aspect="expand"
  23. [rendering]
  24. lights_and_shadows/directional_shadow/size=8192
  25. lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
  26. textures/default_filters/anisotropic_filtering_level=4
  27. textures/decals/filter=4
  28. anti_aliasing/quality/msaa_3d=2
  29. anti_aliasing/quality/use_debanding=true