default_env.tres 2.7 KB

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  1. [gd_resource type="Environment" load_steps=3 format=2]
  2. [sub_resource type="ProceduralSky" id=1]
  3. radiance_size = 4
  4. sky_top_color = Color( 0.0375977, 0.322787, 0.6875, 1 )
  5. sky_horizon_color = Color( 0.262024, 0.533321, 0.621094, 1 )
  6. sky_curve = 0.25
  7. sky_energy = 1.0
  8. ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
  9. ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
  10. ground_curve = 0.01
  11. ground_energy = 1.0
  12. sun_color = Color( 1, 1, 1, 1 )
  13. sun_latitude = 35.0
  14. sun_longitude = 0.0
  15. sun_angle_min = 1.0
  16. sun_angle_max = 100.0
  17. sun_curve = 0.05
  18. sun_energy = 16.0
  19. texture_size = 2
  20. _sections_unfolded = [ "Sky" ]
  21. [sub_resource type="GDScript" id=2]
  22. script/source = "tool
  23. extends Object
  24. func e():
  25. return 0
  26. "
  27. [resource]
  28. background_mode = 2
  29. background_sky = SubResource( 1 )
  30. background_sky_custom_fov = 0.0
  31. background_color = Color( 0, 0, 0, 1 )
  32. background_energy = 1.0
  33. background_canvas_max_layer = 0
  34. ambient_light_color = Color( 1, 1, 1, 1 )
  35. ambient_light_energy = 0.28
  36. ambient_light_sky_contribution = 0.0
  37. fog_enabled = false
  38. fog_color = Color( 0.5, 0.6, 0.7, 1 )
  39. fog_sun_color = Color( 1, 0.9, 0.7, 1 )
  40. fog_sun_amount = 0.0
  41. fog_depth_enabled = true
  42. fog_depth_begin = 10.0
  43. fog_depth_curve = 1.0
  44. fog_transmit_enabled = false
  45. fog_transmit_curve = 1.0
  46. fog_height_enabled = false
  47. fog_height_min = 0.0
  48. fog_height_max = 100.0
  49. fog_height_curve = 1.0
  50. tonemap_mode = 0
  51. tonemap_exposure = 1.0
  52. tonemap_white = 1.0
  53. auto_exposure_enabled = false
  54. auto_exposure_scale = 0.4
  55. auto_exposure_min_luma = 0.05
  56. auto_exposure_max_luma = 8.0
  57. auto_exposure_speed = 0.5
  58. ss_reflections_enabled = false
  59. ss_reflections_max_steps = 64
  60. ss_reflections_fade_in = 0.15
  61. ss_reflections_fade_out = 2.0
  62. ss_reflections_depth_tolerance = 0.2
  63. ss_reflections_roughness = true
  64. ssao_enabled = false
  65. ssao_radius = 1.0
  66. ssao_intensity = 1.0
  67. ssao_radius2 = 0.0
  68. ssao_intensity2 = 1.0
  69. ssao_bias = 0.01
  70. ssao_light_affect = 0.0
  71. ssao_color = Color( 0, 0, 0, 1 )
  72. ssao_quality = 0
  73. ssao_blur = 1
  74. ssao_edge_sharpness = 4.0
  75. dof_blur_far_enabled = false
  76. dof_blur_far_distance = 10.0
  77. dof_blur_far_transition = 5.0
  78. dof_blur_far_amount = 0.1
  79. dof_blur_far_quality = 1
  80. dof_blur_near_enabled = false
  81. dof_blur_near_distance = 2.0
  82. dof_blur_near_transition = 1.0
  83. dof_blur_near_amount = 0.1
  84. dof_blur_near_quality = 1
  85. glow_enabled = false
  86. glow_levels/1 = false
  87. glow_levels/2 = false
  88. glow_levels/3 = true
  89. glow_levels/4 = false
  90. glow_levels/5 = true
  91. glow_levels/6 = false
  92. glow_levels/7 = false
  93. glow_intensity = 0.8
  94. glow_strength = 1.0
  95. glow_bloom = 0.0
  96. glow_blend_mode = 2
  97. glow_hdr_threshold = 1.0
  98. glow_hdr_scale = 2.0
  99. glow_bicubic_upscale = false
  100. adjustment_enabled = false
  101. adjustment_brightness = 1.0
  102. adjustment_contrast = 1.0
  103. adjustment_saturation = 1.0
  104. script = SubResource( 2 )
  105. _sections_unfolded = [ "Ambient Light" ]