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- [gd_scene load_steps=8 format=2]
- [ext_resource path="res://Main.gd" type="Script" id=1]
- [ext_resource path="res://Mob.tscn" type="PackedScene" id=2]
- [ext_resource path="res://Player.tscn" type="PackedScene" id=3]
- [ext_resource path="res://HUD.tscn" type="PackedScene" id=4]
- [ext_resource path="res://art/House In a Forest Loop.ogg" type="AudioStream" id=5]
- [ext_resource path="res://art/gameover.wav" type="AudioStream" id=6]
- [sub_resource type="Curve2D" id=1]
- bake_interval = 5.0
- _data = {
- "points": PoolVector2Array( 0, 0, 0, 0, 1.70602, 3.56798, 0, 0, 0, 0, 482.263, 3.26522, 0, 0, 0, 0, 480.489, 729.458, 0, 0, 0, 0, 0.794434, 732.118, 0, 0, 0, 0, 1.97066, 3.83263 )
- }
- [node name="Main" type="Node" index="0"]
- script = ExtResource( 1 )
- Mob = ExtResource( 2 )
- [node name="ColorRect" type="ColorRect" parent="." index="0"]
- anchor_left = 0.0
- anchor_top = 0.0
- anchor_right = 0.0
- anchor_bottom = 0.0
- margin_right = 486.0
- margin_bottom = 734.0
- rect_pivot_offset = Vector2( 0, 0 )
- rect_clip_content = false
- mouse_filter = 0
- mouse_default_cursor_shape = 0
- size_flags_horizontal = 1
- size_flags_vertical = 1
- color = Color( 0.253451, 0.425288, 0.429412, 1 )
- [node name="Player" parent="." index="1" instance=ExtResource( 3 )]
- [node name="MobTimer" type="Timer" parent="." index="2"]
- process_mode = 1
- wait_time = 0.5
- one_shot = false
- autostart = false
- [node name="ScoreTimer" type="Timer" parent="." index="3"]
- process_mode = 1
- wait_time = 1.0
- one_shot = false
- autostart = false
- [node name="StartTimer" type="Timer" parent="." index="4"]
- process_mode = 1
- wait_time = 2.0
- one_shot = true
- autostart = false
- [node name="StartPosition" type="Position2D" parent="." index="5"]
- position = Vector2( 240, 450 )
- _sections_unfolded = [ "Transform" ]
- [node name="HUD" parent="." index="6" instance=ExtResource( 4 )]
- transform = Transform2D( 1, 0, 0, 1, 0, 0 )
- [node name="Music" type="AudioStreamPlayer" parent="." index="7"]
- stream = ExtResource( 5 )
- volume_db = -8.0
- autoplay = false
- mix_target = 0
- bus = "Master"
- [node name="DeathSound" type="AudioStreamPlayer" parent="." index="8"]
- stream = ExtResource( 6 )
- volume_db = -5.0
- autoplay = false
- mix_target = 0
- bus = "Master"
- [node name="MobPath" type="Path2D" parent="." index="9"]
- curve = SubResource( 1 )
- [node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath" index="0"]
- position = Vector2( 1.70602, 3.56798 )
- rotation = -0.000630111
- offset = 0.0
- h_offset = 0.0
- v_offset = 0.0
- rotate = true
- cubic_interp = true
- loop = true
- lookahead = 4.0
- [connection signal="hit" from="Player" to="." method="game_over"]
- [connection signal="timeout" from="MobTimer" to="." method="_on_MobTimer_timeout"]
- [connection signal="timeout" from="ScoreTimer" to="." method="_on_ScoreTimer_timeout"]
- [connection signal="timeout" from="StartTimer" to="." method="_on_StartTimer_timeout"]
- [connection signal="start_game" from="HUD" to="." method="new_game"]
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