Aaron Franke d791cd9bda Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch | 3 年之前 | |
---|---|---|
.. | ||
GodotGooglePlayBilling | 3 年之前 | |
Android in-app purchases with C#.csproj | 3 年之前 | |
Android in-app purchases with C#.sln | 4 年之前 | |
Main.cs | 3 年之前 | |
README.md | 4 年之前 | |
default_env.tres | 4 年之前 | |
icon.png | 4 年之前 | |
icon.png.import | 4 年之前 | |
main.tscn | 3 年之前 | |
project.godot | 3 年之前 |
This demo shows how to make in-app payments in Android in C#.
Note: Running the demo requires exporting and uploading the game to Google Play.
Language: C#
Renderer: GLES 2
Note: There is a GDScript version available here.
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/787